The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Sniegininkas Oct 18 2012 says:

Awesome job ! This is really a big thing you have done. Great job

+4 votes     reply to comment
Daemonion Author
Daemonion Oct 19 2012 replied:


+1 vote   reply to comment
HocterDaggiz Oct 22 2012 says:

This just adds a whole new level of awesome.

+3 votes     reply to comment
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You'll hear this when you are in places like Sid's bunker and it is raining.

Listen to the difference between this and the stereo version. Aren't you glad I got stereo audio working in LURK? :)

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Oct 18th, 2012
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