The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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TOZ-34, done
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loner85 Mar 9 2014 says:

Gonna hunt some bandits :D

+6 votes     reply to comment
smithy0007 Mar 9 2014 says:

Looks awesome, good work!! Any rough estimates for a release date? I'm playing 1.1 right now and I'm not sure whether to wait a little and start over with the then released 1.2

+1 vote     reply to comment
[TZP]LoNer1 Mar 9 2014 says:

The dark wood looks really good, yet I feel like the more vibrant colored wood looked even better.

Just my humble opinion, though.

-3 votes     reply to comment
Millenia Author
Millenia Mar 9 2014 replied:

Same colour, just with added grime on top :v

+4 votes   reply to comment
[TZP]LoNer1 Mar 9 2014 replied:

Hmmmm, must be my monitor doing this then. Looked at the different images on different monitors (MAC ain't all that great I suppose). Thanks for clarifying!

+1 vote     reply to comment
alexeistukov87 Mar 9 2014 replied:

I'm holding my shotgun and looking at the picture...
I'm holding my shotgun and looking at the picture...
Did you took my shotgun from my safe?
All scratches are in place... Just where they need to be...
You're scary...

+3 votes     reply to comment
coap Mar 9 2014 says:

Can't wait to get killed with one of those :D

+6 votes     reply to comment
Mudhut Mar 9 2014 says:

No, that's a real gun, no way...

+3 votes     reply to comment
slipkid69 Mar 9 2014 says:

Is that an in game or a render?

+1 vote     reply to comment
Millenia Author
Millenia Mar 9 2014 replied:

It's not STALKER but it is real time (Marmoset Toolbag 2)

+1 vote   reply to comment
_xXxTWiST3DxXx_ Mar 9 2014 says:

Absolutely stunning!

+1 vote     reply to comment
bigfutus Mar 9 2014 says:

My favorite gun in the game.

+1 vote     reply to comment
lokStre Mar 9 2014 says:

I refuse to player a Stalker game until these weapons are released. Stalker has by far the most satisfying gunplay of any FPS I've played and these guns will make my next replay worth the wait.

+5 votes     reply to comment
loleschido8 Mar 9 2014 says:

god dammit! looks so haunting!

+1 vote     reply to comment
Thesoldierintheswamp Mar 9 2014 says:

FFFAAAKEE! I can take a picture of a gun too and post it. ;)

+1 vote     reply to comment
Genion23 Mar 9 2014 says:

Any game that has break-action shotguns is awesome.
This makes S.T.A.L.K.E.R. the most awesome of them all.

+1 vote     reply to comment
Hell_Diguner Mar 22 2014 says:

Really superb texture work. Hopefully the specular mapping will translate well with in-game lighting.

+1 vote     reply to comment
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Quick job but all done now. :)

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Mar 9th, 2014
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