The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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NeBuLa199 Mar 8 2014 says:

This is one of the best Model/Textures i've ever seen man! Wow.

+7 votes     reply to comment
Georg_Ravioli Mar 8 2014 says:

Oh fug this is beautiful. We need a gold-plated one for rich bandits

+5 votes     reply to comment
Woozle Mar 8 2014 says:

I don't know what to say. I am legitimately stunned by this.

+3 votes     reply to comment
Resev Mar 8 2014 says:

I liked it i've fallen in love with it...

+3 votes     reply to comment
ShotgunSurgeon Mar 8 2014 says:

Swap the background, darken the scratches a bit and this could pass for reality.

+1 vote     reply to comment
Predator_828 Mar 9 2014 says:

Holy SHiiiit, this looks amazing. No other way to put it.

+3 votes     reply to comment
LeNimble Mar 9 2014 says:

I just installed a new shotgun safe in my library, I may as well print this off and stick it in there, looks better than my Beretta!

+3 votes     reply to comment
slipkid69 Mar 9 2014 says:

Wow that looks great.
Is it an in game shot or is it a render?

+2 votes     reply to comment
[TZP]LoNer1 Mar 9 2014 replied:

This is a render. Most of LURK's weapon showcases are renders first, then the completed in-game weapon :)

+1 vote     reply to comment
Millenia Author
Millenia Mar 9 2014 replied:

Technically not a render, as marmoset toolbag 2 is real time ;) But yeah, not the STALKER engine. Wouldn't look half as good in that unfortunately :/

+2 votes   reply to comment
Borovos Mar 9 2014 says:

Very nice

+2 votes     reply to comment
[TZP]LoNer1 Mar 9 2014 says:

Holy cheeki breeki iv damke

+1 vote     reply to comment
Thesoldierintheswamp Mar 9 2014 says:

Just release it already... PLEASE.

+1 vote     reply to comment
[TZP]LoNer1 Mar 9 2014 replied:

Just stop whining already... PLEASE.

See how annoying that is? It's done when it's done :v

+1 vote     reply to comment
ShadowFear Mar 9 2014 replied:

You sound like a bored *** artillery spotter begging for ******* targets. Wait it out like the rest of us.

+1 vote     reply to comment
Genion23 Mar 9 2014 says:


+1 vote     reply to comment
freedomer Mar 9 2014 says:

Wow thats sweet

+1 vote     reply to comment
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Still a bit work in progress. Model/normals by SAM61.

Mar 8th, 2014
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