The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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AN-94 texturing
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Mental_Tormentor Mar 4 2013, 9:04pm says:

Holy ****. I've wanted to see a correct AN-94 for so long. This is beautiful.

+13 votes     reply to comment
Swartzy Mar 4 2013, 9:37pm says:

Damn, another beautiful skin shown to us right away? Too bad I'm out of hand-lotion ;)

+4 votes     reply to comment
MCGONN Mar 4 2013, 9:56pm says:

Very nice.

+3 votes     reply to comment
Lowpro18 Mar 4 2013, 10:41pm says:

Your work is so great, Can't get enough.

+4 votes     reply to comment
AudioGhostX Mar 4 2013, 11:01pm says:

I saw used your weapons pack years ago in Grand Theft Auto San Andreas, glad to see you working on such a great mod for Stalker. Truly epic work.

+3 votes     reply to comment
TehCourtJester Creator
TehCourtJester Mar 5 2013, 1:43am says:

That clip looks slanted :)

-1 votes   reply to comment
Etcetera Mar 5 2013, 5:12am replied:

The magazine on an AN-94 is slanted by design. Something to do with the interior mechanisms, afaik.

+3 votes     reply to comment
headcrap Mar 8 2013, 8:45am replied:

It also prevents magazine-catch when strapped to the back.

+1 vote     reply to comment
TehCourtJester Creator
TehCourtJester Mar 18 2013, 8:12pm replied:

I know it is, I was just saying I'm glad they're taking the time to implement it if what I see is correct.

+1 vote   reply to comment
Brca95 Mar 5 2013, 2:44am says:

Looks so good! Great job!

+1 vote     reply to comment
[TZP]LoNer1 Mar 5 2013, 6:20am says:

You're teasing the inner gun-nut in me. I like this

+2 votes     reply to comment
ShadowFear Mar 5 2013, 6:36am says:

This ******* rifle dawg. THIS ******* RIFLE!

+2 votes     reply to comment
freejrs Mar 5 2013, 7:27am says:

Super cream. :-)

+1 vote     reply to comment
Guest Mar 5 2013, 8:21am says:

I know this is a wip but I feel like the materials should be defined more. As of right now you cant make the difference between metals and plastics. It just all looks the same.

+2 votes     reply to comment
Millenia Author
Millenia Mar 5 2013, 8:24am replied:

Metals are literally untouched.

+3 votes   reply to comment
crowhitewolf Mar 5 2013, 1:04pm says:

The pistol grip is kinda wrong.

+1 vote     reply to comment
Millenia Author
Millenia Mar 5 2013, 2:50pm replied:

I know but it's not my model so I can't fix it :)

+2 votes   reply to comment
Xyus Mar 5 2013, 2:37pm says:

Model is good but magazine must be turn on 8 degrees to the right like this:

+1 vote     reply to comment
michael_gears Mar 5 2013, 7:42pm says:

Terrific work. Are we going to get real gun sounds too?

+2 votes     reply to comment
Daemonion Creator
Daemonion Mar 7 2013, 1:47am replied:

We'll see if I can get my hands on a real Abakan. AKs are easy, but Abakan's aren't technically legal in the US. But I know a guy.

+2 votes   reply to comment
N3uR0m4nT3 Mar 6 2013, 10:17pm says:

Will the two round burst function actually shoot at 1200 rpm in the game? So far no mod has been able to model the weapon's operation correctly in STALKER to my knowledge.

+1 vote     reply to comment
Subway2033 May 5 2013, 3:53pm replied:

It's actually 1800rpm. While you can't emulate the fullauto dual-firerate on a STALKER game, you can, however, increase the firerate and sacriface the fullauto mode, leaving only the semiauto a 2-round burst modes, for the sake of balance.
Normally I do that on every STALKER mod I come to play. That way the, AN-94 it's not just an ugly AK'ish rifle, but something more comparable to an M16A2, which has semiauto and a 3-round burst mode.

+1 vote     reply to comment
op.erik Mar 18 2013, 8:07am says:

Great model but I don't get that why good to make it to left handed version.

+1 vote     reply to comment
DAN743 Mar 24 2013, 9:53pm says:

a question maybe silly but kind arms ak (an-94, ak47, aksu74u, etc.), do not expel the bushes on the right side??

+1 vote     reply to comment
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Model by Corvalho. Thanks for letting us use it :)

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Mar 4th, 2013
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