The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Pimp my AK...
HHHHHHHHHHRRRRRRRRRRRRRRNNNNNNNNNNNNGGGGGGGGGGGG
Absolutely incredible. Lurk 1.2 is taking stalker to a whole new level. Thank you millenia!
Incredible. Simply wow. Awesome!!!
Looks sweet!
I'm not sure if this has been asked or answered before, but on average Millenia, how long does it take you to model and texture a weapon? I know you've released videos in the past, but personal voice?
Depends on dedication/mood? That sort of thing.
15-30 hours depending on complexity.
This is waaaay too good!
These models look incredible, plus authentic sound = immersive gameplay.
I generally hate attachments on my guns in FPSs, aesthetically speaking, but with the new model and the improved angle in the frame (compared to vanilla STALKER's AK taking up half the screen) I have to say that looks pretty tasty.
Where'd this screenshot get taken at? I don't recognize the background :o
(also, fabulous work as always :) )
IIRC it's Wild territory, out of bounds. It's an easy glitch :)
This is Crazy good artwork , I wish you would do a saiga 12 model millenia
Prolly will at some point, I've just got too many things to do them all :D
Jesus, is there a cupholder stuffed somewhere in there?
That, and a telescopic back scratcher.
Brilliant!
Gonna use that weapon till i complete game
I really like your specular and bump mapping work; the different materials actually look believable.