The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Amazing modeling, I am amazed at all the details that this has even before textures.
Keep up the great work!
Can't wait to see what the texture will look like on such an amazing model.
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0/5 bad texture stopped tracking
Dude, google the words "work in progress".
Lol thanks for the laugh, but are you really that stupid?
You two are the only ones being laughed at, welcome to the world of internet sarcasm. ;P
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1. Its not a texture,
2. The amount of WTF in this post is (∞ x ∞)³,
3. seriously? i mean...come on man.
You know the problem of internet sarcasm? Many people take it seriously and kill the joke.
And how are you meant to take internet sarcasm when he makes it have no indication that it is actually sarcasm.
(buried)
indeed.
I provided said indication by writing the most stupid complaint I could think of. If that isn't enough for you then you should start ignoring stupid comments that offend you.
MILLENIA! This is for Stalker! I guess you should let Strifer animate this and not me... Anyway, I love it, great job just as I said on Gamebanana
Strifer?
Yes, he posted after I had posted. He is a much better animator and has released some of his animations on gamebanana.
So, both New vegas and LURK, huh?. ;)
I have a short attention span and need to jump between projects to keep me doing 3d stuff at all :P
Millenia! I look this pic on Polycount, looks f**cked nice, i hope we give wires :)
Awesome model! Internet high five!