The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
DeltaForce95 Jan 22 2012 says:

i wonder if this gun wont be a super powerful gun next patch :P

+5 votes     reply to comment
cooldude1313 Jan 22 2012 says:

I love the TT-33 :D

+2 votes     reply to comment
Derranged Jan 22 2012 says:

The only problem is that the X-Ray engine won't render them like you have shown them :(

Oh well... Awesome job Millenia.

+1 vote     reply to comment
Millenia Author
Millenia Jan 22 2012 replied:

ACTUALLY; this picture has the lighting rendered into the textures so it will look like that in-game too! :D

+6 votes   reply to comment
Derranged Jan 22 2012 replied:

Awesome ;D

+1 vote     reply to comment
theend333 Mar 5 2012 replied:

Told by the man himself :)

+1 vote     reply to comment
Lacedaemonius Jan 22 2012 says: +3 votes     reply to comment
Cong Jan 22 2012 says:

classic TT33, has to be one of my favourites. Good going Millenia, looks real good man, keep it up

+1 vote     reply to comment
Drag0 Jan 23 2012 says:

This surely will be my special weapon (the one with which I execute wounded enemies to simulate some sort of respect for their struggle)

+1 vote     reply to comment
RobertSteele Feb 17 2012 says:

Awesome. The quintessential "Russian Colt" gets a MHD (Millenia-High Definition (Which, just like Yahtzee's struggle with the term "Spectacle Fighter", I am now determined to crowbar into common vernacular.)) re-texture by the master himself. If the gun doesn't get relegated to "one of those guns that you can get at the start and throw off a cliff as soon as you get to the Bar", I'm likely to use it all the way through, through thick and thin.

+1 vote     reply to comment
theend333 Mar 5 2012 says:

So these new textures will be in lurk 1.2?

+1 vote     reply to comment
ISemiI Apr 9 2012 says:

This, and the SKS, are the weapons I got an hour into the mod and never got rid of until fifty-four more hours of gameplay. I finally replaced them with an AK74 and a P99, and now I feel empty inside :c

+1 vote     reply to comment
Cong Aug 9 2012 says:

like seriously man, this gun was dope in the last ver, used it all the way up till red forest

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Jan 22nd, 2012
Embed Thumb
Report Abuse
Report media
Add Media
Members only