Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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Last Night
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xxVODKAxx
xxVODKAxx

The long grass looks realistic

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trojanuch
trojanuch

This is an awesome-looking forest guys - gratz. And props for the lighting Cromm :)

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CrommCruac Creator
CrommCruac

Thx, learned from the best :)

Reply Good karma+10 votes
Lоner
Lоner

Oh you guys :3

Lovely indeed! Is the vegetation varied in height? looks really natural!

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CrommCruac Creator
CrommCruac

Yes it is. From small flowers to large bushes

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Lоner
Lоner

Awesomeeeee :D I am so stoked for this :)

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slipkid69
slipkid69

Thats great i love a large bush!

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Smoothskin
Smoothskin

Beautiful forest, too bad it's mutant-filled :)

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CzechDeath
CzechDeath

Oh but it is =)

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CrommCruac Creator
CrommCruac

I had to clear it out of muties to make a photo. They kept to knock over my tripod :)

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vintar
vintar

lol nice :D

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CzechDeath
CzechDeath

Hehe OMG =) that made my day =P

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Modernplayer
Modernplayer

Monolit outfit has texture of finale builds, not old builds

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N.Aaroe
N.Aaroe

I really dig the lighting and the NPC design (his looks).
Nice. Keep it up everyone!

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Beac
Beac

This is what STALKER needs, real, proper forests, just like in the real Zone. Nice work guys!

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returpack
returpack

Mutant attacks are going to be way scarier now. Imagine hearing them rush towards you, but being almost invisible because of the grass. You just start firing everywhere, lol.

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MemoHK
MemoHK

Hehe! Long time no see! :)

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vintar
vintar

Heh and no-one notices the most important elements :D

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JacobNX01a
JacobNX01a

looking good guys!

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Kaveli
Kaveli

This is simply great.

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CobraMad
CobraMad

I thought the title was "Last Light" ;)

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Trikzter
Trikzter

Damn, I'll need a new rig.

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Mudhut
Mudhut

I just hope beyond hope that there isn't a fence lurking just behind those trees and behind the camera, that that forrest is truly huge and dense. That is what STALKER needs in the absence of one huge map/world.

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vintar
vintar

You wont be disappointed, the forest is huge :)

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Mudhut
Mudhut

:O yay! You guys are awesome :D

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LostStalker
LostStalker

Love everything in that pic, from sun's rays reflecting off that tree to tall grass to the Monolith guy patrolling the area. This is superb stuff!

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Sakkio&NoSf3rAtU
Sakkio&NoSf3rAtU

Cromm? "absolute guy" :D

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Rus[T]
Rus[T]

Many places to hide or to get spooked from something..

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0rpheus
0rpheus

Wow, it looks really dense! Like a real forest should look. Awesome job!

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COREnick
COREnick

With forests like this one, just loitering in Zone can be more immersive than in DayZ. Nicely done, guys.

And I've got an interesting idea. Put there extremely rare (or one of a kind) artifact and close it up in anomaly similar to Oasis one. To get to the artifact player should walk between right trees in right sequence. There might be some tips hidden around, just to make it bit easier to solve.

What do you think about adding something like this in mod of yours?

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Cossack-HD
Cossack-HD

It was fun about "flash" and "moonlight" artifacts in SoC (those appear in Electra anom). They only appear between 00:00 and 05:00 AM. Before I found that out, their appearing condition was a big mistery to me :)

So it's cool to add more things which will appear depending on "not obvious conditions" (maybe some dogs following player after he ate sausages? :D). Random is not as good as "hidden conditions" - every puzzle should be possible to resolve - it's much more insteresting that way :)
It was cool in CoP too when player had to use the best detector to activate a portal and get duty corpses from it.

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VikCleDoom
VikCleDoom

holy.... it looks amazing :D definitely this is going to be my favorite game so far :v oh and please, is there going to be more screenshots today or tomorrow or soon? :9

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323
323

Well done.

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Description

Last night the team went out to the wild nearby, to have some fun. Cromm took this shot. (We hope you like the new vegetation)

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