Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

"the original you always wanted brought to life"
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Media RSS Feed Report media Lost Alpha screens for May 2013 (view original)
Lost Alpha screens for May 2013
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WhiteRhino27 Apr 30 2013, 6:37am says:


+3 votes     reply to comment
[TZP]LoNer1 Apr 30 2013, 6:39am says:

Sun ... shafts!? Might this be the famous DX10 render you've created for LA? I wonder...

+11 votes     reply to comment
DoctorSpanky Apr 30 2013, 10:41am replied:

I am loving it!!!

+5 votes     reply to comment
lambdist Apr 30 2013, 4:24pm replied:

Sunshafts work even on DX9. DX10 is for realistic rain and realistic air dust. DX11 for super soft shadows and tesselation.

+4 votes     reply to comment
R0ADKILL Apr 30 2013, 8:11am says:

Wow Clear Sky quality graphics, or even better :)

+3 votes     reply to comment
DoctorSpanky Apr 30 2013, 10:42am replied:

Way better, Lost Alpha, recreating the best game never made (the original, promised stalker game that we never got).

+2 votes     reply to comment
boredgunner May 1 2013, 7:05pm replied:

And much more. Though I wonder how storytelling will compare to the old script. Graphics look better than CS/CoP for sure: better skies, higher grass density, and it will have grass shadows.

+2 votes     reply to comment
CAPTAINJAPAN Apr 30 2013, 8:34am says:

I knew this game was gonna have sun shafts! I thought I spotted them in the 2012 trailer when I first saw it. Looks like I was right

+2 votes     reply to comment
Kaveli Apr 30 2013, 8:37am says:

I´m speechless.

This looks so much nice.

+4 votes     reply to comment
MemoHK Apr 30 2013, 12:10pm says:

Good luck killing rats withing this grass. :D

+6 votes     reply to comment
boredgunner Apr 30 2013, 7:34pm says:

I knew you had sunshafts all along

+4 votes     reply to comment
LostStalker May 1 2013, 12:49am says:

GSC guys must really like you. Finally, the sun shafts that'll make CS and CoP jelly. Can't wait!

+4 votes     reply to comment
That_Gal May 1 2013, 4:49pm says:

I loved the god rays from clear sky but boy do I hope they're better optimised in L.A

+2 votes     reply to comment
logan35 May 2 2013, 4:22am says:

So good.......it's real!

+3 votes     reply to comment
Brca95 May 2 2013, 5:59am says:


+3 votes     reply to comment
Xeros612 May 7 2013, 10:43pm says:

I'm simultaneously hoping these are both better optimised AND less restrictive (in terms of time of day, light source, and maps the effect exists on) than Clear Sky's.

The effect looks great either way!

+1 vote     reply to comment
dezodor Author
dezodor May 8 2013, 2:24am replied:

we tried to make it look good, its the strongest in the morning and evening, and minimal during daytime. shafts make the game way too bright, since the effect exists even if you don't look on the sun (and the sun color is mostly white-ish during the day)(yea, it follows the color of the sun), so with the same strong sunshaft at -for example- midday, the graphics would look washed-out. but if you go in a house, you still see shafts thru the hole on the roof etc...

+4 votes   reply to comment
stalkerintites Aug 1 2013, 6:54pm says:

i'm trying to go thru stalker requiem lost but its in russian, it has all the maps that the others have all in one tho.old graphics tho.man i love stalker ,be nice to have a pet chimera,to jump on my enemies.

+1 vote     reply to comment
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Here are some screens for May, from a recent build of Lost Alpha.

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Apr 30th, 2013
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