The modification continues the story of the Shooter and offers an alternative action strand. You can integrate Infiltration in the HL2-storyline but it does not start at a certain point in the known story. Complete brain control in form of an implanted chip - a direful weapon for the Combine. Nearly all human beeings in City 10 are subject already either to complete control or succumbed to the consequences of the radiation. The radiation is a product of the reactors, those secure the constant functionality of the chips. The last rebels are in a situation almost offering no prospects. Absolute control and the stop of the "normal" social life let a complete city collapse to itself. The craving for power and the control craze of the Combine are now exclusively directed...

Post news Report RSS Patch in development!

6 days after the release of Infiltration, I – chris – would like to talk to you again. First of all, I would like to say „Thank you“ for all your interest in my mod and that I read all the positive comments in the forums with a lot of pleasure and in the emails I recieved from you. With rather

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6 days after the release of Infiltration, I – chris – would like to talk to you again. First of all, I would like to say „Thank you“ for all your interest in my mod and that I read all the positive comments in the forums with a lot of pleasure and in the emails I recieved from you.

With rather less pleasure I also read all the bug-reports. Nevertheless lots of players sent me very detailed description of the bug, which makes it much easier for me to fix the problem. In the final version of Infiltration there were still a lot of bugs. However, none of them were found by the team itself, nor our testers or the editors of internet- and printmagazines. As this is my first mod, I really hope that the people that got these bugs will give Infiltration another chance once the new patch is released.

I am working right now on this patch v1.3. I am focusing on all the bugs I found in forums as well as on the leveldesign problems which made some people leaving the maps inadvertently.

I would also like to write a little statement regarding the missing new weapon. We didn't have a lot of time at the end of develpoment, but the comics were already finished and implemented and we hoped that we still could include a new sniper weapon until the end of development. Unfortunately this didn't work and so Dr. Kleiner announces the old crossbow as a new development. I hope that you will understand our situation.

The ones that do not want to wait until the patch is released and want to try to fix appeared bugs by themselves (e.g. via console) should have a look at the forum. I will help you there to fix your problem, if it's possible.

Best Regards,
Christian Hamm

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BiLL364
BiLL364 - - 368 comments

Cool. I cant wait for the new version! :)

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