Hellenika Total War is a mod set at 360 BC in classical Greece, develop cities and dominate Greece. As of now THERE ARE NO REAL TIME BATTLES, on encounter battles are auto-resolved automatically by script.

Features:

- Campaign set at 360 BC
- Improved AI
- Scripts for immersion and to help AI in finances and military
- Complex recruitment with a government system
- Immersive strat models of the era
- Immersive traits and ancillaries
- Immersive building trees
- Immersive interfaces, info images, events, etc
- Complete overhaul to all interface stuff and audio for an immersive gameplay
- 4 Turns per Year
- Overhaul to almost everything
- Functional Hot-Seat campaign

Factions:

- Lakedaímon
- Athênai
- Thêbai
- Kórinthos
- Akhaia
- Êlis
- Árgos
- Messenía
- Arkadía
- Sikyón
- Mégara

Cultures:

- Doric
- Attic
- Achaean
- Boeotian
- Aetolian
- Arcadian
- Messenian

Credits:

- The Greek Wars (its smaller campaign map and factions are the base of this mod)
- De Bello Mundi (settlements, ships and trade ship models)
- Paeninsula Italica II (base interface)
- Normal's Rome II Unit Icons (unit cards)
- Wrath of Sparta red-figure mod (unit info cards)
- Europa Barbarorum II (mouse cursor, scripts)
- PiterAI (campaign AI)
- z3n (Pathfinding)
- Ancient Conquest (module folder used as base)

INSTALLATION:

1- Extract to your Medieval II Total War\mods.
2- Go to the new folder Hellenika_v11 in your Medieval II Total War\mods.
3- Use the "Executable" batch file to launch the mod.
4- Play and have fun.

If the game is opened in a small window do this:

Open Configuration.cfg with a text editor (preferably Notepad++) and you see this part:

[video]
movies = 0
windowed = 1 ## Windowed mode (windowed = 1) is usually more stable
borderless_window = 1
no_background_fmv = 1
show_banners = true
# widescreen = 1
# unit_detail = high
# grass_distance = 9000

Change windowed = 1 to windowed = 0

Then in game options chose the native resolution of your monitor, after that you can change to windowed = 1 again and you'll still have full screen.

How to create a shortcut to launch the mod from your desktop:

- Go to Hellenika_v11 folder, right click on the Executable file and chose "Create shortcut" and move the shortcut to the desktop.
- Copy/paste the icon that is also in Hellenika_v11 folder to the desktop.
- Right click on the shortcut you created, chose properties and "Change icon...", then chose "Browse..." and then chose Desktop, you should have the icon there, just chose the icon.
- Rename your shortcut to whatever you want, for example: Hellenika
- You can now lauch the mod always from your desktop.

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Hellenika Total War

News

Here are my other mods for this game you might like:

Regnum Caelorum (mod set at 1174 AD in the "Holy Land" during the Crusades)(includes Real Time Battles)
Bronze Age Empires (mod set at 1290 BC during the late Bronze Age)
Ancient Civilizations (mod set at 395 BC during the late Achaemenid Empire)
Aurei Imperii (mod set at 150 BC during the late Roman Republic)
Diadochi - Alexander's Legacy (mod set at 272 BC during the Hellenistic Period)

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Hellenika Total War v1.1

Hellenika Total War v1.1

Full Version

Reversed some scripts as the game would eventually crash, bug fixes.

Hellenika Total War v0.9

Hellenika Total War v0.9

Full Version

The mod was completely revised and overhauled with new graphics, models, buidings, traits, ancillaries, scripts, improvements, AI, tweaks, corrections...

Post comment Comments  (0 - 10 of 56)
Guest
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thewanderingknight Creator
thewanderingknight - - 2,790 comments

New version v1.1 RELEASED

Reversed some scripts as the game would eventually crash, bug fixes.

Reply Good karma+1 vote
fogareu1
fogareu1 - - 39 comments

Congratulations for the work but in the future will there be battles in real time?

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Ariaces
Ariaces - - 48 comments

If that is allowed by the mod creator, I can do something about this, though it might not be of the best quality, still worth trying!

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thewanderingknight Creator
thewanderingknight - - 2,790 comments

Ofc, you can go ahead :)

Reply Good karma+1 vote
Ariaces
Ariaces - - 48 comments

Seems cool!

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fogareu1
fogareu1 - - 39 comments

That would be great, but he also needs to be interested.

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Ariaces
Ariaces - - 48 comments

True, I'm not sure if any of what I might include would be 100% approved or anything great enough, yet since I mostly mod RTW, I guess I can take units from RTW into that universe, I've tried and succeeded, with multiple variants for soldiers as well, using GOAT of course. Most if not all campaign models in this mod seem to be from RTW or RTW mods, so I guess the RTW-themed units would fit enough in that mod.

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fogareu1
fogareu1 - - 39 comments

It would be great RTW units in a campaign with real-time battle

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Ariaces
Ariaces - - 48 comments

Cool, I will try when I'm free at some point

Reply Good karma Bad karma+2 votes
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