Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
It's been a week so I thought I would update a bit of a project I've been working on inside the mod - Nebulas.
A while ago I revealed a background for Reach that was a bit low detail and covered a good majority of the map, which didn't look good. I've been experimenting a bit and I think I've found a solution. Let me know what you think. :)
Nebula credit to CelestialMotherlode.