Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Media RSS Feed Report media Covenant Texture Update (view original)
Covenant Texture Update
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Hakazu
Hakazu Aug 17 2013, 8:21am says:

HOLY ****! That is awesome!

+5 votes     reply to comment
TheVidmaster
TheVidmaster Aug 17 2013, 9:00am says:

superb

+1 vote     reply to comment
zombie-yellow
zombie-yellow Aug 17 2013, 6:48pm says:

Mother of Arbiter O.o

+1 vote     reply to comment
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Description

There hasn't been a lot of work coming my way. As I started redoing the UNSC specular and gloss maps to be more interesting, I noticed the Covenant were pretty lackluster so I decided to touch them up as well.

I removed the hex pattern since it was barely visible and instead opted for a more diverse specular map. The gloss map has also been adjusted to display more of a difference between the dark armored parts and the elegant blue parts. The armor parts have little to no gloss so they take more direct light while the main body has a moderate gloss pass so light is more dissolved across the surface to give it a polished shine.

Image Details
Type
Demonstration
Date
Aug 17th, 2013
By
880Zero
Size
1680×1050
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