It is the year 2552 and the human race faces the greatest threat that it has ever known: A fanatical alien consortium, hellbent on our complete annihilation. Unbeknownst to us, we colonized worlds and unburied ancient alien technology that the so-called "Covenant" considers sacred. By complete accident we simultaneously announced our presence in the galaxy and labeled ourselves heretics.

And so the extermination began...

It didn't take long for our worlds to fall and in the short span of only a few years, billions of lives were lost with hardly an account given for them. Humanity now stands on the precipice of extinction and YOU are the fulcrum on which our destiny is balanced. Will you stand against the zealous Covenant and fight a desperate war for survival, or will you choose the path of the alien and stomp out the scum of humanity forever in the name of your gods?

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105 comments by the_Farseer on Dec 11th, 2011

If you find a bug, please be as thorough as possible when describing it (ie: list units involved, what commands issued, even what sound effect may have been playing, etc). This "forum" space is NOT a place for people to tell me how awesome I am or how...less awesome I am. If all you have to say is "neato" or "you suck," please post that in the comments section of the actual download

I am not going to reply to every post so if I don't reply to yours, don't email me asking if I've seen your post... Just because I don't reply, doesn't mean I haven't taken it into consideration.

Any posts about merging with other mods will be deleted.

Any posts that do not provide criticism or a bug related issue, will be deleted.

Any posts about adding things from Halo Wars will be deleted or, at best, ignored...

Any posts asking how to install or play the mod will be deleted. Post these in the download's comment area.

Thank you in advance to everyone who bug hunts for me and provides constructive criticism! Let's make this mod one of the best out there!

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HTRK74JR's XML Addon

HTRK74JR's XML Addon

Jan 18, 2014 Prefabs 38 comments

A supplemental XML addon created by HTRK74JR for Campaign Commander.

HALO: Campaign Commander LAND BETA

HALO: Campaign Commander LAND BETA

Dec 11, 2011 Demo 146 comments

This beta includes the nearly finished land portion of the mod. It is being provided "as-is" for the purpose of publicity and bug/general feedback.

Post comment Comments  (0 - 10 of 2,844)
Gewalt
Gewalt Jul 27 2014, 10:33am says:

I know, I know, I shouldn't ask this, but is this mod and CaW compatible? Can they both be ran at the same time?

0 votes     reply to comment
Rebel090
Rebel090 Jul 23 2014, 2:23am says:

I'm not going to say anything for a while...

0 votes     reply to comment
HTRK74JR
HTRK74JR Jul 14 2014, 8:20pm says:

It's almost as if no one reads. Top of the page this tells everyone 99% of their questions.

"Any posts about merging with other mods will be deleted.

Any posts that do not provide criticism or a bug related issue, will be deleted.

Any posts about adding things from Halo Wars will be deleted or, at best, ignored...

Any posts asking how to install or play the mod will be deleted. Post these in the download's comment area."

CC Will not be joining with CaW because CC vision is different than CaW. FarSeer prefers making all of his own models and effects, and is very good at it at that. Considering i speak to one of the CaW devs often, and i am a playtester for Sins of the Prophets and Homefront, along with creating the XML add-on that makes hundreds of little changes to CC, i know what i am talking about.

Please, stop for the love of ******* Great Journey, stop spamming this page and stop spamming CaWs page with asking if they will join together.

+1 vote     reply to comment
Sloosecannon
Sloosecannon Jul 17 2014, 9:36am replied:

I do not support the Great Journey.

+4 votes     reply to comment
HTRK74JR
HTRK74JR Jul 17 2014, 12:11pm replied:

I will initiate it if people do not stop asking about joining mods, or asking stupid questions >:(

+1 vote     reply to comment
Rebel090
Rebel090 Jul 4 2014, 9:20pm says:

Friendly AI's aren't as smart as enemy AI's

+1 vote     reply to comment
Cvlsoldier
Cvlsoldier Jun 30 2014, 9:25pm says:

Will this mod ever be continued? because I am seeing a lot of potential!

+1 vote     reply to comment
Chris_Vas_Rayya
Chris_Vas_Rayya Jun 26 2014, 5:37pm says:

Will the scarab make an entrance into this mod at all?

+1 vote     reply to comment
Kane_Lives_In_Death
Kane_Lives_In_Death Jun 26 2014, 3:32am says:

Have you considered combining your mod with the Covenant at war mod because that mod has the space elements done and your mod has the ground elements done so together it would be a complete halo mod.

0 votes     reply to comment
LPJGPR
LPJGPR Jun 28 2014, 6:53pm replied:

Covenant at War has that in their FAQ. Basically they've talked over with the_Farseer and decided that the eventual intentions for their respective mods are too different to work together.

+2 votes     reply to comment
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Platform
Windows
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the_Farseer
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Released Dec 11, 2011
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Highest Rated (11 agree) 10/10

Amazingly done and i cant wait to review your space and full version, just to amazing to say anything else!

Dec 13 2011, 6:24pm by Legion778

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