This updates the corresponding ammoboxes that they are named. This also comes with a whole new model.
Return to Black Mesa once again, as Carlos L. Bishop, A fellow friend of Gordon Freeman. Remember when you saw that poor scientist get headcrabbed in the room with bulletproof glass?
That person, is YOU.
And the Bloodbath Software favorite:
As of now this is the team:
Joe "Joebama" Baslock - Creator, Lead Level Design, Lead Sound Engineer, Lead Texture Artist, Lead Model Hacker, Lead Storyboard Writer.
Rafael "IngSoc" Cavalcanti - Level Design, and Sound Engineer.
Thomas "Alabastor_Twob" Boyle - Level Design, Modeler.
Christopher "BJ_Bob" Fender - Storyboard Writer.
Past team members:
Brandon "bXm" McKagan - Sound Engineer.
Hector "SmasherSuper" Jose - Modeler, Texture Artist.
Robert "Robster" Johnson - Animator.
Andrew "Urbanebula" Morris - Model Hacker, and Texture Artist.
Hey dudes, what's up? It's been awhile since I've made a news post since I've been busy doing nothing lately and not working on Particle Fusion when I should be. Oh wait, did I just say that? Oops.
In all seriousness though, I've begun working on both of Bloodbath's projects again after some new found motivation from the help of our new programmer, ash_link. He's come to our rescue as far as coding and given me some inspiration to work on stuff for awhile again. Give him a hand, eh?
And to coincide with this news-post I've obviously uploaded some new media in the past few days for all of you guys to look at.
Be sure to check out these images and post any suggestions on what you think that they need! For now, I bid all of you farewell as I've got some work to do!