It's out, friends! Happy Hallow-Fucking-Ween! Get it on Steam if you please! VOTE for Parasomnia to be "Mod of the Year"!

Download Half-Rats: Parasomnia - Mod DB

July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map.

"Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight."

The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten.

New Features:

- Brand new maps. Featuring several environments.

- Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet.

- Lantern that requires oil to function.

- Monetary system. You can pick up cash and valuable objects in order to purchase items at stores.

- Man Brand-new enemies to contend with - Many with their own abilities and fighting styles.

- Mixed enemies that each utilize their abilities in a squad setting to take you down.

- 6 new period weapons.

- "Kicking" enemies and "Blocking" attacks during melee combat.

- "Half-Cat Cheroots" combat companion.

- Over 600 brand-new textures from scratch.

- New sounds!

- New music provided by my solo act, "Ague".

Character Background:

Half-Rats – A somewhat educated gentleman who fell from grace long ago, but still retains a singular social fluidity and still holds fast to the moral compass of his upbringing, and has been known to rub shoulders with bad company, while also fraternizing with the upper class when he can – where some regard his kinship as a novelty at times. Likes his whiskey. He has a certain amount of mettle, and tends to show levity as a means of dealing with dire situations. He had heard the rumors of Eminence back in Detroit, and decided to embark on an adventure!


M1860 Cavalry Saber

.45 Colt SAA

Double-Barreled 12GA Coach Gun

Henry Repeater


Gatling Gun


Meat Pie (Health)

Dried Meat (Health, Armor, Damage Boost)

Whiskey (Armor)

Cocaine Lozenge (Temporary Invulnerability)

Whale Oil (Lantern)

Enemy Types:




Beasts of Decay

Boss (Four (4) Freakin' Bosses, man!)

Powered by the Goldsource engine!

Heath Games is:

Half-Rats - Project Lead, 2D Art, 3D Art, Concept Art, Level Design, Writer, SFX and Music

OsirisGodoftheDead - Coding, Design Help

Shepard - Coding Lead, Conversion, Cleanup

CliffyV - Animator

ThanosHLD - Mapping, Writing Help, Level Design

Devan Miller - Resident VA

Netoxy - Modeling/Animation

"That moment when you realize you can't map in the daytime because your .wad is too dark..."



"My El Dorado"

"Road to Perdition"

"No Vacancy"

"The Bonehoard"

"Manor of Speaking"

"Poor Quarter"

"Trip the Light Fantastic"

"Final Showdown"


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First of all, here's this:

Once again, it's in PDF format, once again - it'll make great toilet reading on your phone or tablet. Hog up the public john like a poop-glutton as you read it, have a s**t on us! If you don't have Adobe Acrobat - it's 2017...just get it already, true fans won't want to miss what's in these pages. We've got a detailed history of Eminence, some juicy tidbits on your favorite characters, monsters and events - as well as a detailed timeline of events in the series. This thing really expands on the lore! Thanos did a great job on the graphics and making suggestions. His help really brought this thing to life, and you'll find it's a great improvement over the HRAFD bestiary. If you don't like it, you're not our friend, okay?

Now, on to 1.1 progress...

We thought hiding behind barrels and looking for muzzeflashes in the dark was pretty RAD, but a lot of people didn't, SO, we've been working on making outdoor areas with longer-range combat a little better lit!





Additionally - aside from our new hint icons, we have wonderful color-coded keys and locks, as shown here.





Then, there's the case of the missing Shotgun/Henry...I think we solved this one, wouldn't you agree?



Well ain't that a treat!?!

There will also be new audio snippets/clues that better explain things/gives clues to explorable areas. A lot of people missed all the goodies at the beginning of the game, and trust me, there were a LOT of them.

In other news - this went below the radar, but Ague's latest album "Dissolution" - is out, and the HRP OST is available on Steam for $1, or for free right here on Moddb. If you're interested in supporting Ague, feel free to visit the link below! <---Ague's latest album "Dissolution".


Thank you all for the support so far, Half-Ratters! You know who you are! If you're reading this, and have played HR:P and enjoyed it, I'd like to take the time to ask you to please cast a vote for us for MOTY, We also want to see some reviews! Either on steam, or right here on Moddb! We're counting on YOU and your continued support!

Pic of the day:


See ya' 'round!

End the Nightmare! (Final Showdown)

End the Nightmare! (Final Showdown)

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Pre-production, development, testing, release, redacting, development, testing, re-release, then development, testing, and finally the release of version...

Half-Rats: Parasomnia Out Now!

Half-Rats: Parasomnia Out Now!

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You like horror? The 1800s? Booze? Demons and sh*t? All that can be yours and much more, guys and gals...For those of you who missed the Halloween release...

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(Half-Life Mod) Half-Rats Out for Halloween!

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Lost Thanos was rescued from the island on which he was trapped, and we're back in full swing - It's going to be another Half-Rats Halloween if Heath...

Half-Rats: Parasomnia Greenlight Campaign!

Half-Rats: Parasomnia Greenlight Campaign!

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Well, as a neat little experiment, I decided to put Parasomnia on campaign for Greenlight. Half-Ratters, it is at this time that we bid you cast your...

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The Rise and Fall of Eminence - A Bestiary

The Rise and Fall of Eminence - A Bestiary

Guides 7 comments

This guide expands on the lore of the Half-Rats universe a bit. Enjoy!

Half-Rats: Parasomnia - v1.0b - Steam/Linux

Half-Rats: Parasomnia - v1.0b - Steam/Linux

Full Version

The whole game in it's "v1.0b" version for the Linux operating system (SteamOS as well). Only Half-Life Steam is supported!

Half-Rats: Parasomnia - Patch v1.0b - Steam/Win32

Half-Rats: Parasomnia - Patch v1.0b - Steam/Win32


FMOD's upgrade (music engine's middleware) and client side optimisations for better FPS in certain situations. Steam Half-Life on Windows ONLY!

Half-Rats: Parasomnia Original Soundtrack

Half-Rats: Parasomnia Original Soundtrack


The soundtrack for Half-Rats: Parasomnia! Bangin'-ass tunes to slaughter to!

Half-Rats: Parasomnia (STEAM VERSION ONLY)

Half-Rats: Parasomnia (STEAM VERSION ONLY)

Full Version 21 comments

NOT compatible with XASH or WON. A first-person, single-player horror modification for Half-Life that takes place in the 1800s. "July, 1883. Half-Rats...

HRP Concept Art

HRP Concept Art

Wallpapers 5 comments

Contained here are my drawings. Enjoy! I hammered these out during the development process of Parasomnia. Not all monsters are present, as not all had...

Comments  (0 - 10 of 651)

rip 1.1

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Half-Rats Creator

Definitely still on it. Like stank on ****.

Reply Good karma+1 vote

Nope, still on it;)

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hey I got a problem with the steam version, I can't enter the sheriff constobulary map, the area where you first see the policemen and I don't what I'm doing wrong, I have the rifle and everyithing in the map should have been explored yet I can't gain access to the new area.

Reply Good karma Bad karma+1 vote

Since you have the rifle, I assume you have entered the police station grounds. In the area you first encounter the police officers, check for a door which is broken down. It will lead to you to an office, with a key on the wall. This will let you enter the police station ;) .

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Half-Rats Creator

Did you run to the door you first entered? That door is going to remain OPEN, and close in the player's face when they are instructed to leave with the new objectives system to make that more obvious in 1.1. And by "Door" I mean Eminence's main entrance.

Reply Good karma+1 vote

One question, why do the cops use the revolver animation when using henry?

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Half-Rats Creator

Probably a glitch.

Reply Good karma+1 vote

HR Crassmass is the upcoming Christmas DLC for HR:MOPAT
Mystery is solved

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Half-Rats Creator

Crassmass has been cancelled.

Reply Good karma+2 votes
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Highest Rated (9 agree) 9/10

Awesome mod, quite a few improvements and additions over the previous 'Half-Rats: A Fever Dream' The story is pretty interesting and the maps feel a lot less linear compared to the last mod. It even has a cool little tutorial which is pretty helpful and not many mods do that. It really is one of a kind and the most work I've seen put into a Half-Life mod in the past couple years. The enemies were pretty well designed and were indeed very difficult especially if you're standing still. It was quite…

Dec 12 2016 by Lopper

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