Warning: This mod will feature UN-skippable monologue and dialogue.

July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map.

"Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight."

The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten.

New Features:

- 24 brand new maps. Featuring several environments.

- Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet.

- Lantern that requires oil to function.

- Monetary system. You can pick up cash and valuable objects in order to purchase items at stores.

- 21 brand-new enemies to contend with - Many with their own abilities and fighting styles.

- Mixed enemies that each utilize their abilities in a squad setting to take you down.

- 6 new period weapons.

- "Kicking" enemies and "Blocking" attacks during melee combat.

- "Half-Cat Cheroots" combat companion.

- Over 600 brand-new textures from scratch.

- New sounds!

- New music provided by my solo act, "Ague". www.facebook.com/agueforyou

Character Background:

Half-Rats – A somewhat educated gentleman who fell from grace long ago, but still retains a singular social fluidity and still holds fast to the moral compass of his upbringing, and has been known to rub shoulders with bad company, while also fraternizing with the upper class when he can – where some regard his kinship as a novelty at times. Likes his whiskey. He has a certain amount of mettle, and tends to show levity as a means of dealing with dire situations. He had heard the rumors of Eminence back in Detroit, and decided to embark on an adventure!


M1860 Cavalry Saber

.45 Colt SAA

Double-Barreled 12GA Coach Gun

Henry Repeater


Gatling Gun


Meat Pie (Health)

Dried Meat (Health, Armor, Damage Boost)

Whiskey (Armor)

Cocaine Lozenge (Temporary Invulnerability)

Whale Oil (Lantern)

Enemy Types:




Beasts of Decay

Boss (Four (4) Freakin' Bosses, man!)

Powered by the Goldsource engine!

Heath Games is:

Half-Rats - Project Lead, 2D Art, 3D Art, Concept Art, Level Design, Writer, SFX and Music

OsirisGodoftheDead - Coding, Design Help

Shepard - Coding Lead, Conversion, Cleanup

CliffyV - Animator

ThanosHLD - Mapping, Writing Help, Level Design

Devan Miller - Resident VA

Netoxy - Modeling/Animation

"That moment when you realize you can't map in the daytime because your .wad is too dark..."


Story - 100%

Mapping - 100%

Code - 100%

Models - 100%

Animations - 100%

Sound FX - 100%

Scripting - 100%

Music - 100%

HR Voices - 100%



Final Fixes - 100%

Open Beta DONE!

Release Version - 95%

Closed Beta Scheduling:

Finish Game March 19.

Closed Beta Phase 1 - March 20-27.

Fixes, Changes. Full reports by March 29.

Closed Beta Phase 2 - April 8 - 14.

Final fixes, changes.



"My El Dorado"

"Road to Perdition"

"No Vacancy"

"The Bonehoard"

"Manor of Speaking"

"Poor Quarter"

"Trip the Light Fantastic"

"Final Showdown"


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Wow, it's been quite a while, eh? You must be asking, "Where were you these past months? What's going on, why no updates?" Well, maybe you're not, but I'll just assume you are anyway and give you three wonderfully horrible explanations!

Reason 1: We had nothing newsworthy to show/tell that wouldn't also potentially spoil the whole thing for you! Creating quite the dilemma as you could imagine

Reason 2: Thanos was trapped on an island for months and we lost communication with him for the most part. It was awful. In short, I had no idea what was going on besides some snippets of decoded transmissions from Thanos' base camp. Those snippets containing information/descriptions of things which fell under the reason 1 category. (See Reason 1)

Reason 3: See Reasons 1 and 2.

SO, things were a little nerve wracking for a while. Yes, you read that right. The team lead had no idea what was going on for a large portion of time.

But things have changed! For the better, of course. I mean to say, WE'RE BACK ON TRACK!

First, I'd like to thank EVERYONE again for helping to get Parasomnia Greenlit!


The steam release is already set up and ready to go for Trick or Treat time! So get ready for it! Halloween is a time known for its demons, vampires, ghosts, goblins, ghouls, gangstas, and other "G" things, so of course we HAD to make sure to add our own to the world on the 31st! Plus, it's tradition, dammit!

Now for some things to make your life less Hellish!


Half-Cat isn't the only one to follow fish-treats now!


The barrel indicators for the shotgun are NOW located near the cross-hair! Now, Isn't THAT cool?

NOW, for something that WILL make your life more Hellish...totally negating all the above! Check out this (Failed) early test by Shepard!

The Cindermen throw fire now. How lovely! Welcome to the BBQ!

Other Wondrous Things:

1. Longer overall playing time - more parts and puzzles have been added to the game!

2. Weapons re-balancing - it's real, we're doing it right now!

3. Pigs now have a special ability...

3. Steam version will feature...at some point...ACHIEVEMENTS!

The Beta testers are back in action, making sure your gaming experience will be a good one!

So, at this point, we'd like to hear from YOU! We here at Heath Games would like to know:

What are YOUR Halloween plans?

Pics of the day:


That crazy Zikshadow!



Alrighty! Thank you all! We love you! See you this HA-HA-HA-Halloweeeen!

Half-Rats: Parasomnia Greenlight Campaign!

Half-Rats: Parasomnia Greenlight Campaign!

News 19 comments

Well, as a neat little experiment, I decided to put Parasomnia on campaign for Greenlight. Half-Ratters, it is at this time that we bid you cast your...

Half-Life Mod Parasomnia (Delayed Yet Again)

Half-Life Mod Parasomnia (Delayed Yet Again)

News 7 comments

In our quest to provide you with a ground-breaking Half-Life mod, we've run into more than a handful of problems. It ain't enough to put us down, though!

HR:P - The Comeback Kid

HR:P - The Comeback Kid

News 12 comments

This video should explain everything nicely for you! Parasomnia's been...UN-Released?! Sort of, yes.

Half-Rats: Parasomnia (Open Beta) Released!

Half-Rats: Parasomnia (Open Beta) Released!

News 44 comments

Merry Christmas - it's out early! Click the link below to be taken to the counter. Goodnight, Half-Ratters!

Add file RSS Files
HRP Concept Art

HRP Concept Art

Wallpapers 5 comments

Contained here are my drawings. Enjoy! I hammered these out during the development process of Parasomnia. Not all monsters are present, as not all had...



Music 3 comments

The music behind the game! Yours to enjoy now - whether you beat the Beta or not.

Half-Rats: Parasomnia - Demo v1.1 (Linux/Steam)

Half-Rats: Parasomnia - Demo v1.1 (Linux/Steam)


An updated version of the Half-Rats: Parasomnia Demo (for Linux and Steam only).

Half-Rats: Parasomnia - Demo v1.1 (Win32/Steam)

Half-Rats: Parasomnia - Demo v1.1 (Win32/Steam)

Demo 4 comments

An updated version of the Half-Rats: Parasomnia Demo (for Windows and Steam only).

Half-Rats: Parasomnia - Demo v1.1 (Win32/WON-Xash)

Half-Rats: Parasomnia - Demo v1.1 (Win32/WON-Xash)

Demo 2 comments

An updated version of the Half-Rats: Parasomnia Demo (for Windows and WON/Xash3D only).

Half-Rats: Parasomnia Demo

Half-Rats: Parasomnia Demo

Demo 39 comments

It's out! GET IT NOW! Heath Games' "Half-Rats: Parasomnia" for Half-Life.

Comments  (0 - 10 of 564)

When will be realase? Did you plan a Bestiary?

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Half-Rats Creator

Halloween! Bestiary is already written!

Reply Good karma+2 votes

I'm still checking this page for news everyday...
Yes, a new comment, finally

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Half-Rats Creator

Not even I know the FULL scope of what's going on. All I know is that things are on schedule.

Reply Good karma+2 votes

And what the difference between free OST and Patreon OST?

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Half-Rats Creator

Probably going to remove that.

Reply Good karma+2 votes

I don't blame anyone for the delays cause masterpeices aren't made in a month but when someone delays his work alot that a sign of him caring about hos work wanting to make it better the same case with HL:P if HR didn't care you wouldn't of had the chance about adding new stuff to this exsisting piece

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I remeber that it was going to be a multiplayer, what happened? Did you have this idea on MOPAT?

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Half-Rats Creator

We sacrificed the multiplayer in favor of new game modes and other features.

Reply Good karma+2 votes

can I ask a question? in the latest article of HR:P, the player is using a Tommy Gun...was that a placeholder or something?

Reply Good karma Bad karma+2 votes

It's a "debug" weapon that you can use after completing the game.

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ooh. made me abit confused is all. thx.

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