These past couple of months have been real busy, and it's been a while since our last update. Here we are though, excited to show you guys all the work we've done so far. After a year and a half, our game has reached a satisfying, and playable state to the point where we're ready to launch our game, to Steam Greenlight. This is a big deal for a small indie developer team.
Our little three man team is so thrilled to show everyone our new game trailer that we made for this significant event.
We made progress mostly on the AI these months with a lot of animation and coding work done, and of course testing the hell out of the enemies. Since there is a lot exploration horror games on steam at the moment, we wanted to wait with greenlight until we have enough features in the game to show, like enemies, weapons, puzzles, inventory, and etc. The game is still far from being complete, but now it's time to get off our high horses and hold onto our beards to finish this project we began.
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Grey v1.1 Exe (Installer) now available at a local Moddb near you! Please note that this is an updated version as of 11/6/13. This update fixes a Steam-pipe...
Grey v1.1 Rar now available at a local Moddb near you! Please note that this is an updated version as of 11/6/13. This update fixes a Steam-pipe problem...
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Highest Rated (53 agree) 7/10
The good: Nice textures and art design Great weapon sounds Good programming Really liked the light puzzle at the end Fun to search for Anita's dolls (I think I found 7 or 8) Great voice acting for Grey's character Nice weapon animation and modelling (except for the animation on the stone-stick melee thing) The bad: Music was a little bad overall but some tracks were nice Melee weapons were useless Some monster sounds weren't too good Confusing map design Maps were WAY too dark (particularly the…
Aug 25 2012 by Minuit
Lowest Rated (30 agree) 5/10
After waiting years for this project to get released, this mod didn't deliver. When I first began this game, I had a very unique and amazing experience. There are very few mods that sent me chills under my skin in the first ten minutes. It was just so different in comparison to many other projects. Despite how strong the introduction of the campaign was, I found the rest of the campaign to be dull and cliche. Gameplay: Instead of being a standard linear Horror FPS, the player is forced to go through…
Aug 26 2012 by IGotzNoSkittles78