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An other three months have past, and we were busy working on our game. First and foremost, our little team has grown, because an excellent animator has joined us. Larderox is going to work on the weapon animations, and will handle the cutscenes as well. This mean our team has all the key people to create fully functional and well animated weaponry for our project.




So currently we are finalizing the weapons and the core gameplay mechanics, such as the inventory system, and the savegame. The latter is going to be a tough nut to crack, cause unlike Half-Life 2, UE4 has no built-in system for these. Almost everything had to be done from scratch, but it looks like we have managed to create our own saving system, which won't use the common autosave, but a diary based save, where the player can save the progress by writing in his notebook. Writing a note takes time, so the enemies will be able to attack us during saving. So if you want to save, you better find a safe spot first. The above-mentioned inventory system is slowly but surely takes its final form. The bag and a utility belt will ensure the additional slots for the inventory. We hope the presence of these two will patch the meta issues, and will give more gameplay depth compared to a simple list based inventory. Obviously the player won't be able to senselessly fastswitch between every weapon, only the two main weapon slots are switchable on the fly. If you want to change these, you have to stop and organise the inventory for the new situation. Basicly these are the main metagame-changer elements, which won't allow the player to go guns blazing, and leave 12 dead bodies behind per every square metre.




This will be all for today, hopefully next time you guys will be able to watch some actual gameplay video. Goodbye until the next update!

For more news about the game and the development itself, follow us on IndieDB and Facebook.

Remorse: The List

Remorse: The List

News 8 comments

A few years after releasing our Half-Life 2 horror mod Grey, We are proud to announce our new indie game project for Unreal Engine 4. Remorse: The List...

Our New Game

Our New Game

News 25 comments

From the creators of Grey we bring you our next project, Derayenic. In this news update we provide details about what we've been working on since the...

Thanks for voting us into the top 100!

Thanks for voting us into the top 100!

News 3 comments

Thank you for voting us into the top 100. Don't forget to vote again for us now that we're in the top 100 as well voting for your other favorite mods...

Grey v1.1 Released!

Grey v1.1 Released!

News 117 comments

Grey v1.1 has been released! Download it now and play the horrors that await you in the life of Grey.

RSS feed Downloads
Grey v1.1 Exe (Steam Pipe Fix - November 6th 2013)

Grey v1.1 Exe (Steam Pipe Fix - November 6th 2013)

Full Version 3 comments

Grey v1.1 Exe (Installer) now available at a local Moddb near you! Please note that this is an updated version as of 11/6/13. This update fixes a Steam-pipe...

Russian Translation

Russian Translation

Script 8 comments

A Russian translation for Grey provided by Skip3R.

Spanish Translation

Spanish Translation

Script 1 comment

A Spanish translation for Grey provided by Mr.Grindor.

Grey v1.1 Rar (Steam Pipe Fix - November 6th 2013)

Grey v1.1 Rar (Steam Pipe Fix - November 6th 2013)

Full Version 113 comments

Grey v1.1 Rar now available at a local Moddb near you! Please note that this is an updated version as of 11/6/13. This update fixes a Steam-pipe problem...

Post comment Comments  (60 - 70 of 1,723)
xxdrewellsxx
xxdrewellsxx

I somehow manage to forget the horrifying intro whenever this game starts up, and **** myself screaming every time. The people who made this game are some sadistic people. I love you!

Reply Good karma Bad karma+4 votes
Trinitylynne98
Trinitylynne98

Same here LOL

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Mr.Grindor
Mr.Grindor

You're not alone mate, I tend to forget the intro and scare myself for that.

Reply Good karma Bad karma+1 vote
Zombiestubble
Zombiestubble

Easy way to make the intro less scary and instantly hilarious:

Play "Harlem Shake" in the dream, because you know, all the apparitions are doing it.

Reply Good karma Bad karma+1 vote
55555lol
55555lol

Just a couple of things that annoy me.
You gave the Uzi a MAC 10 icon and the shotgun has a pistol grip but the icon has a stock, otherwise great game!

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Guest
Guest

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TraNeTrue
TraNeTrue

Great work! I really like this mod a lot. Thank you! Can you tell me please, what program you used to create this fantastic horror atmosphere and ambient?

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psycho141
psycho141

Is this in any way lanable? like to play with your brother or friend in your home

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szogyenyi
szogyenyi

Now you can download the Hungarian translation of the mod: Magyaritasok.hu

Reply Good karma Bad karma+1 vote
mathnath46000
mathnath46000

(buried)

Go see PewDiePie if you want a gameplay ^^

Reply Good karma Bad karma-17 votes
Dr_Tomorrow
Dr_Tomorrow

**** you and your gay lets player, and worlds worst actor and moneywhore PewDiePie

Reply Good karma Bad karma+12 votes
catnanners
catnanners

Rage

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Psykljudet
Psykljudet

No.

Reply Good karma Bad karma+7 votes
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Half-Life 2: Episode Two
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8.3

687 votes submitted.

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Highest Rated (53 agree) 7/10

The good: Nice textures and art design Great weapon sounds Good programming Really liked the light puzzle at the end Fun to search for Anita's dolls (I think I found 7 or 8) Great voice acting for Grey's character Nice weapon animation and modelling (except for the animation on the stone-stick melee thing) The bad: Music was a little bad overall but some tracks were nice Melee weapons were useless Some monster sounds weren't too good Confusing map design Maps were WAY too dark (particularly the…

Aug 25 2012 by Minuit

Lowest Rated (29 agree) 5/10

After waiting years for this project to get released, this mod didn't deliver. When I first began this game, I had a very unique and amazing experience. There are very few mods that sent me chills under my skin in the first ten minutes. It was just so different in comparison to many other projects. Despite how strong the introduction of the campaign was, I found the rest of the campaign to be dull and cliche. Gameplay: Instead of being a standard linear Horror FPS, the player is forced to go through…

Aug 26 2012 by IGotzNoSkittles78

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