Title

This is a total conversion to Battlefleet Gothic!

I've set it to Starcraft II at the moment, depending on mod support, and public support and want for this, the only other option would be SupCom 2.

Primarily we will work on getting 2 races into the game, fully, and then work out another race each in turn.

First 2 races will be Imperial Navy and Necrons. There will be all races. so please no going about doing this race or that race!

There will be a single player story mode, but only when i have a decent storyline. Front page of the site is up, forums are down.

We Really need a good 2D artist, not getting one first time round realy stopped us.


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0 comments by Kenetor on Jul 5th, 2007 digg this super bookmark


i have updated the website with GenX added to the team page.

Added faction pages woth brief descriptions of each race, when all ships from each race are completed i will post a fleet picture showing every ship for that race on these pages.

Gameplay page has been updated with a progress report which i will add to as i think of things to put there.

Im planing to put up a gallery a bit later too.

For those that havent seen it yet: Gothic Commander

Kenetor

Comments  (0 - 10 of 41)
ruby92
ruby92 Mar 19 2010, 12:47am says:

Wow this seems like a gewd mod!

*tracks*

+1 vote     reply to comment
chaosmaster4
chaosmaster4 Nov 25 2009, 12:59pm says:

Wicked sick! another 40k mod for another brilliant game! i wish you guys the best of luck!

+2 votes     reply to comment
Inquisitor_Lowean
Inquisitor_Lowean Feb 18 2009, 4:47pm says:

this mod looks amazing, i play warhammer 40k and fantasy.i love story line and fluff so an great storyline to me would be a excellent bonus. A quick question, why is one the first starting races necrons?

+1 vote     reply to comment
Ekalbs
Ekalbs Jul 22 2009, 8:02pm replied:

Because necrons rule. btw is this dead?

+4 votes     reply to comment
macrossman
macrossman Jan 30 2009, 3:45am says:

Hi guys not sure if you are still working on this but hopefully you are.

I'm currently developing a BFG mod for civ4 utilizing the final frontier mod engine. Most of the coding is done and works well and all I really need now is models.

I have a couple of my own but they seem to shy in comparison to the ones I have seen in your images (most of my skill is in C++ and Python). Would you guys be willing to share some of your BFG models from this mod in exchange for credits in another?

Please let me know if you are interested

+1 vote     reply to comment
CanadaMan7
CanadaMan7 Mar 1 2008, 11:39am says:

when is there gonna be an update?

+1 vote     reply to comment
andrewkard
andrewkard Dec 31 2007, 12:57am says:

dude i love warhammer 40000 i could probly tink of a good story i always imagine me bein a commander in the imperial army and takin over da earth and.. oh look at me rambilin again if you do want me to to think up somptin jus give me a base and ill work up from there if you decide on usin me my email is.

andrewkard666@hotmail.com

0 votes     reply to comment
Kenetor
Kenetor Nov 30 2007, 6:07pm says:

if you can send me any links to any of your skinning work i will happy to take a look, ive been thinking on getting more skinners on board!

Kenetor

+1 vote     reply to comment
Horus3K
Horus3K Nov 30 2007, 3:15pm says:

i forgot; ive found your mod cause i was searching for a Homeworld 2 BFG mod, cause ive played a lot HW2 mods recently, and its engine would be a optimal base for a BFG Fleet Commander mod...but surpreme commander looks like a good base, have to get my hands on that game!!

+1 vote     reply to comment
Horus3K
Horus3K Nov 30 2007, 2:59pm says:

Hello!
Since i liked the BFG tabletop more than 40k itself, im happy to see someone is working on a fine mod!!
I would offer my help on 2D stuff (i was skinning for IL2, but its been 2 years now), and on SP storyline, my only problem is, i can write 40k style convincingly only in german...

Pls respond if ya till on it! ;-)

Best regards,
Horus

+1 vote     reply to comment
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Kenetor
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