This is a total conversion to Battlefleet Gothic! So Starcraft 2 seems like its gonna be the backbone of this mod, it has everything we need and its seems like the editor can make ANY type of game! In need of new team members! PM me if you think you can help! Primarily we will work on getting 2 races into the game, fully, and then work out another race each in turn. First 2 races will be Imperial Navy and Necrons. There will be all races. so please no going about doing this race or that race! There will be a single player story mode, but only when i have a decent storyline. Front page of the site is up, forums are down. We Really need a good 2D artist, not keeping one long enough first time round really stopped us.

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Add media Report RSS Getting to grips with SC2 (view original)
Getting to grips with SC2
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Icedecknight
Icedecknight - - 974 comments

Holy, this is gonna be so cool. :D

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mckellin
mckellin - - 131 comments

are the new w40k ships gonna be to scale with the lore? and by to scale i mean freakin HUGE?

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vader333
vader333 - - 619 comments

Impractical, to all ends. They may look epic and full of win, but you'll see how annoying it gets when it blocks your view and you have to scroll around to see the happenings. Mothership is the MAX size you should go for.

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Kenetor Author
Kenetor - - 34 comments

scale is not defined just yet, you may or may not know but battlefleet gothic does have fighter/bomber craft that launch from alot of ships, i want to include these without going too small, but yes i am aware of ships being too big and filling the screen, i was zoomed in here too

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ruby92
ruby92 - - 4,565 comments

Wow! This is just sweet! I got the game and i loved it. Hope you guys don't disappoint me as well :)

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Description

Getting to grips with the editor for SC2, the Scythe model doesnt have a texture or is even unwrapped right now, have been digging up all the old mod stuff out of back ups, new computer gets built tomorrow, after that i can see about finding some new team members!