Title

This is a total conversion of Supreme Commander to the world of Battlefleet Gothic!

Primarily we will work on getting 2 races into the game, fully, and then work out another race each in turn.

First 2 races will be Imperial Navy and Necrons.

There will be all races. so please no going about doing this race or that race!

There will be a single player story mode, but only when i have a decent storyline.

Front page of the site is up and we now have forums!!!

we are currently looking for 2D artists and a Mapper


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0 comments by Kenetor on Jul 5th, 2007 digg this super bookmark


i have updated the website with GenX added to the team page.

Added faction pages woth brief descriptions of each race, when all ships from each race are completed i will post a fleet picture showing every ship for that race on these pages.

Gameplay page has been updated with a progress report which i will add to as i think of things to put there.

Im planing to put up a gallery a bit later too.

For those that havent seen it yet: Gothic Commander

Kenetor

Comments  (30 - 40 of 43)
WarlordKentax
WarlordKentax Apr 2 2007, 11:07pm says:

For the Tau are you using the GW or Forge World models or both? FW definitely has better models.

+1 vote     reply to comment
TKAzA
TKAzA Apr 2 2007, 11:05pm says:

Great work guys this will rock!

+1 vote     reply to comment
Kenetor
Kenetor Mar 27 2007, 3:27pm says:

thanks for the responce LorienvArden, ill be posting shortley on how i plan on implementing many of things you listed

opps the home page lol oh well, i used part of my other website to create this one, changed the year, but forgot the month lol ill change it when i get around to uping the other new pages.

Kenetor

+1 vote     reply to comment
LorienvArden
LorienvArden Mar 26 2007, 3:04pm says:

Well - I certainly hope to see a huge bunch of fighters/Bombers/ Boarding Torpedos around !

I don't konw SC modding abilitys but here are my suggestions for the mod:

*Strip down Base building to two factories(capital ships / support ships e.g. fighters etc.) with three tech steps (basic /advanced / really big) and supporting buildings like sensors and shields
*make units larger then frigates customizable to select Lance / battery options or advanced engines
*aim for fleet engagement between 10 and 15 medium sized ships.
*keep corvetts at the speed SC planes and frigates at the speed of SC Ships
*be sure to implement the fire arcs of the BFG ships as precise as possible - Inmo the game will get a very destinct notion from the need to manouver the ships prior to an engagement.
*boarding torpedos and troop transports could be possible by giving them the capture ability with a minimum range or code a special ability that triggers after such a unit successfully makes contact with a ship. Might also come in handy for ramming purposes.

Btw - Your HP certainly dates back to the future... April 07 ??

+1 vote     reply to comment
Kenetor
Kenetor Mar 17 2007, 9:03am says:

i may have 2 coders 1 of which may do textures too, these are people i know in RL so this will help the mod much more than someone over the internet, it also helps that both of these people are 40k fanatics too lol

Kenetor

+1 vote     reply to comment
CyberMan
CyberMan Mar 17 2007, 8:45am says:

This seems to be so cool, If I find some time I could help out a bit perhaps.
Do you have a coder? Cause thats quite crusial in a new mod.
Im not a coder anyhoo.

+1 vote     reply to comment
Heavenhorse
Heavenhorse Mar 17 2007, 3:48am says:

Damn. Wow that looks really good. Watching. :D

+1 vote     reply to comment
Kenetor
Kenetor Mar 14 2007, 7:35am says:

indeed, but supreme comannder can take them, since we wont have several hundreds of models like in the original game and not much of a base, we can have higher numbers to display BFG in all its glory!

Kenetor

+1 vote     reply to comment
Geodav
Geodav Mar 14 2007, 7:16am says:

nice pics, look a bit high poly for game work though

+1 vote     reply to comment
Extreme43
Extreme43 Mar 11 2007, 11:26pm says:

Looks great, keep up the good work :)

+1 vote     reply to comment
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