GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.
Q's lab has recently released some tantalizing information on a nifty new gadget coming to a special agent near you. We have been able to isolate the essence of every one of 007's enemies and allies alike and distilled them down to simple computer input languages! This will come at great advantage for your training missions to prepare you for your ultimate confrontations. Read on to learn more about this exciting discovery...
GoldenEye: Source is announcing the ability to program AI from within Python! This amazing advancement allows us to define the actions, decisions, and personalities of enemies and allies with minimal programming and rapid prototyping. Every other mod and game out there is stuck with hard coded Artificial Intelligence that is static, predictable, and boring.
Highlights of Python AI:
Dynamically reload the brain of NPCs ingame
Prototype several versions of AI simply
No need to know C++ or compile code to make an NPC!
Simplification of AI process, can make a basic NPC in 30 lines of python
Fully customizable, plugs directly into existing Valve AI framework
Uses of Python AI:
Support gameplay specific bots
Define many types of NPCs easily
Debug AI in 1/4 of the time
Enable customization of AI by the player
So 007, I expect you to harness this power with utmost prejudice. Your next step is to enter our life-like training simulator to prepare for upcoming missions of the utmost importance. Q out.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like GoldenEye: Source. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
Your comment "+currentoption.html().toLowerCase()+" was successful. When a comment is deleted all replies to the comment will be removed as well. Because you are an admin, you can click the \"view deleted\" link above to view deleted comments in-case you wish to un-delete them in the future. If this was a mistake, click the "+currentoption.html().toLowerCase()+" link again to reverse the change.