GoldenEye: Source is a Multiplayer only total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

Report RSS GoldenEye: Source 5.0 Media Day 5 - 5.0 Release

Without further ado, here it is! - New levels: Aztec, Bunker, Dam, Depot and Caverns - Overhauled visuals for the "neo" maps. - Most of the "neo" levels were redone from scratch. - 25 levels in total. -New weapon models - 2 new gamemodes (A View to a Kill, Gun Trade) - Game mechanics rebuilt. Invulnerability system works as designed. - Strafe running is now possible and increased player speed slightly Weapon Overhaul And MORE!

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Without further ado, here it is!

GoldenEye: Source 5.0 Download now from ModDB!

More download links are available on the downloads page!

While you download we figured it would be a good time to inform you of some important details:

  • GES 5.0 is a FULL installer only.
  • If you have any custom maps or files, you NEED to back them up before installing! The installer will remove them upon installation!

For those of you into the minutia of change, why not take a stroll over to our newly redone Wiki and have a look. Gorge on the details!

Wiki.goldeneyesource.net

5.0 Launch Event

One of our goals with 5.0 was to put considerable effort into maintaining a steady playerbase so that people can always find others to play with. One of many approaches we are taking to achieve this is by hosting community events and offering exclusive cosmetic skins as rewards to players that participate.

The Ivory DD44

For 5.0’s release we’re offering an exclusive cosmetic weapon skin, the Ivory DD44.

Bunker

Bunker is another map that has been in production for many, many years and passed between developers but never quite made it to a releasable state. Finally this hallmark map of the original game is now finished thanks to the efforts of Luchador.

Bunker
Bunker
Bunker


“Bunker was a map that seemed to be in perpetual development almost since the mod was founded. Nobody seemed to be able to finish it. Finally Fourtecks stepped up and did the main control room. He payed exquisite attention to the movie to get all the details just right. Then I decided to create the rest of the map. I blocked out then refined the layout based on playtests. Made lots of custom art assets. It was with Bunker that I really started to push the limitations of the Source Engine. Indeed, content had to be cut just to get the map to run. Nevertheless, I did the best that I could under the memory restrictions and I’m still proud of the amount of detail I was able to put into the map.”

-Luchador, Lead Artist

Bunker
Bunker
Bunker


Grenade Launcher

One last thing before jumping into the mayhem, a preview of the new Grenade Launcher. Devastating at short range, just as deadly at long range in the right hands.

Caverns

Today we’re featuring not one, but two maps! Caverns was another map that underwent a complete remake for 5.0 and actually very almost didn’t make it because of time constraints.

Our lead artist Luchador’s turn around time on this map during the wrap up stages of development was astounding and nothing is skimped on, it’s one of the prettiest maps we have.

Caverns
Caverns
Caverns


“In 2006 I made a version of Caverns for GE:S Alpha 1. It was the first map I released for GE:S and it was very rough! Ten years later, we found ourselves needing to replace the Caverns map made by another developer. I took on the challenge, along with the help of other team members, to make a new map from scratch that matched the quality of the other maps in GE:S. In a sense, things have come full circle!”

-Luchador, Lead Artist

Caverns
Caverns
Caverns


Russian Soldiers

Russian Soldiers

With the new release, we are happy to show off the new Russian Soldier character models, created by Dr. Dean! These hardened warriors are a worthy addition to the GE:S roster and sure to represent the Russian infantry in the best way possible!

One Last Thing

From all of us at GoldenEye: Source, we’d like to thank you for all your support. This is a project made by fans, for fans. Whether you want to reminisce in some of your fondest console memories, or team up against your best friends all over again, we hope that GoldenEye: Source provides you the means to do so.

GoldenEye: Source has always been a not-for-profit modification, and we’ve relied on the generous support of you: our great community. If you would like to help us with mirror hosting or game servers, or want to get involved, do not hesitate to join the community and drop us a line!

“When we first started work on GE:S again, I was aiming for a quick content patch to fix some long standing issues and stir up some interest in the game again. Somewhere along the way to that objective, however, I realized that there was no way this team was going to settle for anything less than the biggest release this project has seen, and I knew we could get there. After tens of thousands of man hours and many unforeseen hurdles to overcome, we did it. GE:S 5.0 is here and I could not be prouder of all the people who came together and put aside their differences to make it happen.

There is more work to be done, and will no doubt be more unseen hurdles, but with GE:S 5.0 I am confident we’re starting things on the right foot. We look forward to finally playing with the community and getting their thoughts on all of our hard work.

With all of that out of the way, I’m proud to start the release of GE:S 5.0 with the same phrase I would start each of our tests with:

This is good, kill each other.”

-E-S, Managing Director & Lead Programmer

Community

GoldenEyeSource.net
Discord.gg
Facebook.com
Youtube.com
Twitter.com
Reddit.com

-Team GoldenEye: Source

Comments
TheRenegadist
TheRenegadist

Congratulations guys, you did it! Going to get all my friends together and open a cold in celebration. See you guys in-game!

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Auxor
Auxor

Absolutely amazing. Those images look like something from this decade unlike most source titles. Kudos to you.

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x-Fourty7
x-Fourty7

Awesome work! Can't wait to try it out tonight :)

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Guest
Guest

congratulations great mod wish people would play it all the time but sadly mods just arne't that way. :(

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kariko34
kariko34

Really awesome but...I was looking for a torrent download but your "downloads page" link goes to some school test practice site? Anyways I'm downloading from ModDB but it's super slow. I hope that link gets fixed.

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notaclevername
notaclevername

Been playing it and its great! Thanks GE:S Team!

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TheRenegadist
TheRenegadist

By the way Dev's, you got an official article on The Verge! Congrats!

Theverge.com

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RRCM_Rico
RRCM_Rico

That cosmetic skin idea is pretty interesting. Looking forward to playing the game this weekend!

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Guest
Guest

Thanks

Reply Good karma Bad karma+1 vote
Gunsmokingman
Gunsmokingman

What a waste of ******* time,perhaps you should mention you need to install other carp to make it work. Have to wait to play a ******* game what building.

Reply Good karma Bad karma-4 votes
Guest
Guest

Good. would hate to have a toxic player like you playing, anyway.

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FirstSpear
FirstSpear

What do you mean by "carp"? If you meant "crap", I'd like to know what other crap needs installing, as I'm having a problem with LAN play. Genuine question, not winding you up.

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TKAzA Staff
TKAzA

Well done guys, great to see this still going strong, those weapon assets are amazing, GE maps always looked good, the asthetic is very pleasing.

Reply Good karma+5 votes
Enzo.Matrix Author
Enzo.Matrix

Thank you! We are so happy you guys are able to help our community like this. I looked at the downloads and my jaw dropped.

Reply Good karma+1 vote
Maggy_

How does Ivory DD44 skin work? I have seen it already working but if uninstall the game and reinstall it AFTER 31st of august, will i still have the skin?

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LuchadorDev
LuchadorDev

If you uninstall, make sure you keep a backup of gesdata.txt, which can be found in your sourcemods/gesource folder. That way if you uninstall then reinstall after August 31, you will still have your Ivory DD44!

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EvilGoodGuy
EvilGoodGuy

Excellent work, guys! The mod is a masterpiece.

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XanT Staff
XanT

Been awhile since I have played this - definitely going to give the new release a whirl with some friends :)

Reply Good karma+2 votes
deadlife101
deadlife101

Will the community map pack still be compatible?

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Graslu
Graslu

Archives classic got added officially to the mod. As for Blockfort and Train, they both should work.

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MARiN3
MARiN3

Incredible news, just at the right time, wanted to check out this mod a few days ago again and there is a new release :)

Great work and thank you all at GES Developing Team

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

What "app" do I use to pen the file?

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Graslu
Graslu

What.

Reply Good karma Bad karma+1 vote
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