Fortress Forever is a Source mod inspired by the earlier versions of the Team Fortress series (Team Fortress Classic and QuakeWorld Team Fortress). Our all-volunteer team has created this mod entirely from scratch and continued to develop it for over 5 years now. It was originally released in September of 2007. Fortress Forever involves two or more teams, each with 9 available classes, competing in a variety of map-determined objectives (capture the flag, territorial control, invade and defend, etc). Each class has its own unique abilities and strengths that offer extremely varied playstyles. The gameplay ranges from fast-paced, competitive, and deep to absurd and chaotic.

  • Totally free; only requires a Steam account with Source SDK Base 2006 installed.
  • Fast paced, team- and class-based gameplay
  • Faithful to the spirit of Team Fortress Classic (TFC) and QuakeWorld Team Fortress (QWTF), meaning Fortress Forever includes offhand grenades, bunnyhopping, etc
  • 10 Classes (9 + Civilian)
  • Training level and in-game hints
  • Extensive map scripting/customization using Lua

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Fortress Forever

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Blog RSS Feed Report abuse Latest News: A Long Overdue Update

5 comments by squeek502 on Oct 18th, 2014

It's been nearly a year since Fortress Forever was Greenlit, and there's been a total lack of updates since then. To remedy that, here are two things that will be happening in the coming weeks:

  • The current version of Fortress Forever will be released on Steam
  • The Fortress Forever code will be made open source on Github

Why did it take a year for this to happen?
We didn't think it was possible to release the current version of FF on Steam because we thought that the version of the Source SDK that FF uses was too old. Neotokyo proved otherwise, and we are able to follow their lead and finally release FF on Steam.

What does 'released on Steam' mean?
It means that you'll be able to install Fortress Forever directly through Steam and that you will receive updates automatically. As always, Fortress Forever will be completely free.

Why go open source?
Fortress Forever's development has been largely opaque for a huge majority of the playerbase for a very long time, and the reason for that opaqueness has not always been intentional; attempting to keep everyone informed can be pretty labor intensive. By moving our development entirely into public view, it will be easier for everyone to stay in the loop with what will be happening with the game, and will give everyone a chance to participate directly in the development process.

Media RSS Feed Latest Video
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FF 2.46 Patch Installer (2.45 to 2.46)

FF 2.46 Patch Installer (2.45 to 2.46)

May 6, 2013 Patch 0 comments

This exe file will update Fortress Forever 2.45 to 2.46

Fortress Forever 2.46 Full Installer

Fortress Forever 2.46 Full Installer

May 6, 2013 Full Version 9 comments

This exe file will fully install Fortress Forever 2.46

Fortress Forever 2.45 Full Installer

Fortress Forever 2.45 Full Installer

Dec 9, 2012 Full Version 2 comments

This exe file will fully install Fortress Forever 2.45 for client players

FF 2.45 Patch Installer (2.44 to 2.45)

FF 2.45 Patch Installer (2.44 to 2.45)

Dec 9, 2012 Patch 1 comment

This exe file will update Fortress Forever 2.44 to 2.45 for client players

Fortress Forever 2.44 Full Installer

Fortress Forever 2.44 Full Installer

Dec 16, 2011 Full Version 3 comments

This exe file will fully install Fortress Forever 2.44 for client players

FF 2.44 Patch Installer (2.43 to 2.44)

FF 2.44 Patch Installer (2.43 to 2.44)

Dec 16, 2011 Patch 1 comment

This exe file will update Fortress Forever 2.43 to 2.44 for client players

Post comment Comments  (50 - 60 of 562)
POD_ILL_bot_0
POD_ILL_bot_0 Feb 3 2013, 3:43pm says:

Vote for mod in Steam Greenlight Steamcommunity.com

+3 votes     reply to comment
sitrumvodoi
sitrumvodoi Jan 31 2013, 5:03am says:

did any one still playing it ??? any servers ? players ?

+1 vote     reply to comment
POD_ILL_bot_0
POD_ILL_bot_0 Feb 3 2013, 3:42pm replied:

Yes, people actively play in Fortress forever.
Youtube.com
Youtube.com
Youtube.com

+1 vote     reply to comment
Headshot174
Headshot174 Jan 26 2013, 8:54am says:

Bots are needed.

+6 votes     reply to comment
iAmaNewb
iAmaNewb Jan 26 2013, 11:59pm replied:

From the forum, one of the staff was coding bots before he left, all that's left are unfinished codes

0 votes     reply to comment
samioly
samioly Jan 23 2013, 7:07am says:

pure multiplayer game? no bots?

+3 votes     reply to comment
Slambert-Anders
Slambert-Anders Mar 10 2013, 6:24pm replied:

No need for bots yet! I play this very often with lots of people

+1 vote     reply to comment
Hase678
Hase678 Jan 13 2013, 2:52pm says:

I need help when I went to a sever it says error veflying steam ticket

+2 votes     reply to comment
FestiveLuna
FestiveLuna Dec 10 2012, 9:52pm says:

Any chance of submitting this to steam greenlight?

0 votes     reply to comment
JonnyBoy0719
JonnyBoy0719 Dec 10 2012, 1:48am says:

brings good ol' memories from the old TFC <3

+3 votes     reply to comment
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Platform
Windows
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Official Page
Fortress-forever.com
Release Date
Released Sep 13, 2007
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Community Rating

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8.9

498 votes submitted.

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Highest Rated (5 agree) 10/10

This mod makes me feel as if I was playing Team Fortress Classic!

Jun 6 2011, 4:02pm by nikorasu_san

Lowest Rated (7 agree) 5/10

Instead of taking team fortress classic and improving it in a new original way without it being a copy paste of TF2... instead they decided to remake team fortress classic... exploits and all. Scout still feels weak, medic is still unusually powerful. The maps are rather underwhelming.. Bunnyhopping, all I want is a option to disable it. Any server that has disabled bunnyhopping would automatically have a tag that says "bhop off" so it wouldn't hurt anyone. Quake was designed for strafe jumping…

Dec 9 2012, 3:38pm by TheUnbeholden

Style
Genre
First Person Shooter
Theme
Fighter
Players
Multiplayer
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