Command the Imperial Remnant and get revenge on the Rebellion.
Command the Rebellion and found the New Republic.
Command the Zann Consortium and stop Silri.
Or command the new Hutt Empire and give the galaxy a ruler like no one before.

This mod adds epic new ships, units, facilities, features and scenarios, balances them
out, gives you a new faction, just completely different from what you are used to,
improves the AI and graphics and will definitely challenge you.

Image RSS Feed Latest Screens
New Republic Ships: Please read description New Republic Ships: Please read description Hapan Battledragon
Blog RSS Feed Report abuse Latest News: Happy New Year!

1 comment by spaceship_2012 on Dec 31st, 2013


Wow, that was an amazing start for the mod that brought me into modding,
and then became something as big as it now is. It is not as big and stunning
as some other mods are, but who cares?
After a long time of waiting and modding i finally got this mod to be a version
that is downloadable, and it is amazing to see what happened with the mod,
that was thought to just balance everything out so i can play it with more fun.
I wanted new units, so i needed good models and found some kinda model pack.
But the vanilla units seemed to not fit any longer, so i replaced them too, and
the mod growed. And then there was the moment when i decided to one day
upload this.
This day now arrived.
To begin the new year, i want to show you the progress of the mod, what i plan
(but i will keep my secrets :D), and what problems i encounter yet(there are
some as you probably already know)

What is done yet:

XML Coding:
-Units ~85% (new units like the Tri-Fighter droids for the Consortium and some
enhancements of the existing ones are still needed, including HardPoints)
-Buildings ~96% (not a lot of things, left only some specials and fixes)
-Galaxy and Planets ~75% (i want to add new ones like Hapes, and repositioning
is still needed)
-Features ?% (i sometimes get new ideas, so i cannot say a lot about this point)
-Campaign 0% (not even started yet :/)
-Factions ~35% (Hutts still don't work in Galactic Conquest, i don't know why)

LUA Coding:
-Learning Basic LUA Scripting ~100%
-Learning how to get Scripts working ingame ~40%
-Finding any use for LUA Scripting in my mod ~40%
-Starting with making LUA Scripts for my mod ~10%

Models, Textures, Projectiles, Graphics:
-Models ~90% (i use the models from the Model Pack, but still need some)
-Textures ~50% (i use the textures from the Model Pack, but i encountered
serious issues
-Projectiles ~90% (most projectiles are made, left are enhancements of them
and possible new ones)
-Graphics, GUI 0% (i am not sure if that is even needed)
-Texts ~75% (still some left, and some are not good enough)

Bug fixes and stuff ?% (not aware of all bugs i think)

Estimated Total Progress=70%

What is needed for 1.0:

-The missing textures have to be fixed. Unfortunately it seems like
they are not in the wrong folders, but completely missing.
Your help would be appreciated.

-I need to find out what is needed to do to make the Hutts working
in the Galactic Conquest.
Your help would be appreciated(again).

-I need your feedback about the mod. Any bugs i did overlook? Any
things that i should improve? Any OP units? Anything else?

-About new units and stuff: Tell me some, that you would like to see
ingame, and maybe you see them ingame in 1.0.

-Other suggestions?

And last but not least:

Happy new year to everybody, and don't forget the..., "good" intentions!

Downloads RSS Feed Latest Downloads
Force Corruption Patch 0.96

Force Corruption Patch 0.96

Jun 21, 2014 Patch 3 comments

The Patch Version 0.96 including the Campaign fix and new units. The other downloads were removed.

Force Corruption Version 0.95

Force Corruption Version 0.95

May 13, 2014 Patch 3 comments

After some time i decided to make a patch including the changes. ;)

Post comment Comments  (0 - 10 of 23)
halo1234566 Jun 25 2014, 7:49pm says:

Where do you install it?

+1 vote     reply to comment
spaceship_2012 Jun 28 2014, 7:47am replied:

In the Mods folder. Look through the instructions at the downloads and into the comment section. There is something like not even half a page further down.

+1 vote     reply to comment
BagaturKhan Jun 22 2014, 10:46am says:

Can you make AI more powerful? because its don`t modernize Star Base and create only light vehicles.

+2 votes     reply to comment
spaceship_2012 Jun 25 2014, 4:39am replied:

Are you talking about the Galactic Conquest or the Skirmish?

+1 vote     reply to comment
leonthetroll Apr 21 2014, 6:22pm says:

How to install this mod?

Help plz...

+2 votes     reply to comment
spaceship_2012 Apr 23 2014, 5:17am replied:

Create a "Mods" Folder in the game directory and then add the Force Corruption folder into it. Then put the .bat file into the game directory:
LucasArts\Star Wars Empire at War Forces of Corruption
==> \Mods\ForceCorruption
LucasArts\Star Wars Empire at War Forces of Corruption
==> .bat file

+2 votes     reply to comment
spaceship_2012 Apr 6 2014, 6:15am says: +2 votes     reply to comment
Argusim Apr 1 2014, 11:30pm says:

your mod crashes when i try to load it

+2 votes     reply to comment
spaceship_2012 Apr 2 2014, 7:48am replied:

I can't help you if you just say it crashes.
As noone else seems to have this problem it can't be a problem with my mod. Did you install it wrong?

+2 votes     reply to comment
spaceship_2012 Mar 24 2014, 8:58am replied:

You just put the "Force Corruption" folder into your "Mods" folder(if there is none, you just create one) and then you put the .bat file into your "Star Wars Empire at War Forces of Corruption" folder, the one where your "Mods" is put into.

+2 votes     reply to comment
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Release Date
Released Dec 28, 2013
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