Realistic Nukes Mod

This is a Nuke Mod for Supreme Commander Forged Alliance that reinvents the whole Strategic Warfare system.

Although the Visual effects of the explosions remain the same, the properties of each Nuke have been completely modified in a way that both leans towards realism and keep the game balanced.

Each Faction's Nuke, is made to behave in a unique way, with slightly different damage paterns. Damage is also dealt in a way that is more relative to the Visual effect of the explosion.
Unlike the original game, damage is not dealt instantaneously in the entire radius of the explosion but instead, it is dealt progresively based on the fictional design of each Nuke. (Mostly profound in the UEF Nuke, where now the shockwave of the explosion seems to actually deal damage as it progresses).

Blast Radiuses of all nukes have been increased, and so has been the range of the Nuke Countermeasures, in order to keep the game Balanced.
Build times and Cost of each silo have been modified.

Overview:

  • Increased Blast Radius of all nukes. (Including Seraphim T3 and T4)
  • Modified Damage Paterns, based on real life Nuclear Explosion Effects.
  • Progressive Damage System. (Shockwave Simulation)
  • Increased Range of Strategic Defence Systems according to the new Blast Radiuses.
  • Nuclear Missiles carried by vessels are less devestating.
  • Various tweaks for the sake of the overall balance of the game.
  • Build times and cost modified to compensate for the increased power of the Nukes.
  • Updated Strategic role of Nuclear Weapons.

Know Issues:

  • None, if you are using the mod properly.
  • Incompatibilities can occur when another mod interferes with the same parameters.
  • When a mod causes incompatibility issues, the side effect is that all nukes FX look like the UEF.
  • Known Mods that cause Interference: 4DC Mod.
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Realistic Nukes Mod Damage Zones Realistic Nukes Mod (Version 1.41)
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Realistic Nukes Mod (Version 1.46)

Realistic Nukes Mod (Version 1.46)

Mar 1, 2013 Full Version 1 comment

This is a Nuke Mod for Supreme Commander Forged Alliance that reinvents the whole Strategic Warfare system. Although the Visual effects of the explosions...

Post comment Comments  (0 - 10 of 13)
Viaknar
Viaknar Apr 12 2014, 10:53pm says:

Hey did anyone figure out a way to get this to work with fiery explosions?

+1 vote     reply to comment
Dr_Noobyman
Dr_Noobyman Nov 27 2013, 6:36am says:

For me, this mod conflicts with Fiery explosions mod; when both mods are enabled, nukes do no damage.

+1 vote     reply to comment
Dr_Noobyman
Dr_Noobyman Nov 27 2013, 6:48am replied:

Nevermind, it appears to be Fiery Explosions Mod itself that causes the problem, not a conflict with this mod.

+1 vote     reply to comment
dammit-dumbass
dammit-dumbass Aug 22 2013, 4:46am says:

Amazing!
Ps: does it make any interference with Total Mayhem and 4th Dimension? Cause in the description said it make problems with 4DC but I don't know what it is :/

+3 votes     reply to comment
Guest
Guest Jul 11 2013, 8:11pm says:

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Ntalikeris666 Creator
Ntalikeris666 Jul 18 2013, 6:05pm replied:

Yes it is supposed to do so. Unfortunately I was not able to change it to show the different radius.
The radius of the old reticule is basically just the Inner radius of the new explosion. (See the pictures to get an idea)

+1 vote   reply to comment
Gastornis
Gastornis Jun 18 2013, 11:42am says:

As for the explosions of the Commanders: The nuclear explosions of the UEF and Seraphim are also well regarded from the frog perspective. But at the Aeon and Cybran you see nothing! Is it possible to change this?

(Translated by Google translator, well I live in Germany!)

+1 vote     reply to comment
Ntalikeris666 Creator
Ntalikeris666 Jun 22 2013, 12:39pm replied:

My mod does not change anything regarding the explosions of the Commanders themselves. It just tweaks the Ballistic Missiles.
Therefore I don't think the problem is caused by my mod.
Nevertheless, I will look into it and reply back to you.

+1 vote   reply to comment
Gastornis
Gastornis Jun 23 2013, 10:01am replied:

No, not your mod is the problem! The problem existed from the beginning!
My question was whether you're in the power to fix this flaw?

+1 vote     reply to comment
Ntalikeris666 Creator
Ntalikeris666 Jul 1 2013, 1:23pm replied:

Maybe try turning off all the mods you may have installed.
Other than that, it could as well be a Graphics Card issue. Check if you have the latest drivers installed.
If the problem persists, try reinstalling the game and apply all the appropriate patches.
That's all I can think of.

+1 vote   reply to comment
Gastornis
Gastornis Jul 1 2013, 2:34pm replied:

OK, thank you. I will watch even know if it was the graphics card.

+1 vote     reply to comment
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Platform
Windows
Developed By
Ntalikeris666
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Official Page
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Release Date
Released Feb 25, 2013
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Style
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Real Time Strategy
Theme
Realism
Players
Single, Multiplayer & Co-Op
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