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The Firefight Project: A Gameplay Experiment in Source

Project Goals:
The primary goal of this project is, natrually, to produce a game where firefights are the prominent gameplay dynamic. That is, create a mod where player's reflexes are not so importaint as manuvering and using tactics to eliminate opposing players. This project is dedicated to creating sustained fights (a real battle; an exchange between opposing players) that are exciting and tense. The best moments in games are when you don't die right away, and have to struggle to both survive and eliminate. That sort of dynamic/situation is at the heart of this project.

Theory:
As was stated in "Project Goals" above, this project is focused on producing a game where players struggle to survive and eliminate opposing players. We intend to do so by designing everything in the game around the following core dynamics:

- Usefullness of Cover
Cover must be both a usefull and integral part of the game.

- Manuvering/Tactics
To eliminate an opposing player, the player must use manuvering and tactics. Shooting is only half of the battle.

- Suppression
This tactic must be possible in the game design in a way that is both fair to the shooter and the victim.

- Lasting Fight
In line with the concept of a struggle, the design must not allow that the fight be ended too quickly. (i.e. no "one-click kill" solutions)

- Originality
Although not exactly a "dynamic" in the conventional sense, all dynamics in this game must retain a certain originality in either its conception or its excecution.

More on the site...

Image RSS Feed Latest Screens
M4A1 Assault Rifle Mesh Render - Pre-Alpha Promo
Blog RSS Feed Report abuse Latest News: Mod Cancelled

3 comments by nervousquirrel on Aug 21st, 2006 digg this super bookmark


I regret to announce that this mod is cancelled. Thank you to all fans who have supported the project, but unfortunately the development team never fully materialized to adequately produce the project. Goodbye.

Comments  (0 - 10 of 28)
Basket_Case
Basket_Case Sep 24 2006, 8:26pm says:

Damn dude. Was looking very good...

+1 vote     reply to comment
judoka
judoka Aug 29 2006, 10:33am says:

OMG. I am so sorry. :(

+1 vote     reply to comment
nervousquirrel
nervousquirrel Aug 22 2006, 12:19am says:

Cancelled. Read news.

+1 vote     reply to comment
KillaCam
KillaCam Jul 1 2006, 1:56am says:

Im looking forward to this, Hit me up if u need a 2D Artist Logos Etc.

+1 vote     reply to comment
Hp-P00nst3r
Hp-P00nst3r Jun 27 2006, 12:31am says:

woot site bak

+1 vote     reply to comment
nervousquirrel
nervousquirrel Jun 16 2006, 8:51am says:

Heh, apparently more than a few days. Pleae check the News for updates.

+1 vote     reply to comment
nervousquirrel
nervousquirrel May 14 2006, 9:26am says:

Yah, the site will be back up in a few days. We're having some issues with the domain.

+1 vote     reply to comment
Hp-P00nst3r
Hp-P00nst3r May 13 2006, 10:09pm says:

the site is down

+1 vote     reply to comment
nervousquirrel
nervousquirrel Apr 20 2006, 5:18pm says:

;)

+1 vote     reply to comment
nervousquirrel
nervousquirrel Apr 10 2006, 1:48am says:

Thanks alot. You can view an updated version of the M4A1 at our site, in the Media Section.

Here's a link: ProjectFF.com

+1 vote     reply to comment
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Platform
PC
Developed By
nervousquirrel
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Official Page
FirefightProject.com
Release Date
TBD
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Genre
First Person Shooter
Theme
War
Players
Multiplayer
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4,369 of 8,342
Last Update
2 years ago
Watchers
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