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The pipe launcher in view model reminds me of an incredibly complex spray can, with the barrel being much wider than the guy's puffy jacket sleeve. Fortress-forever.com
A low tripod, tall swivel stand, and overall wideness with lack of length does not remind me of the sexy TFC level 2. Fortress-forever.com
Every part of any gun must bulge! Look at the grip. It's not a shotgun, eh? Fortress-forever.com
Imagine a handgun. Now make it fat and add a tuna can to the end. Fortress-forever.com
Well, I hope you understand why I am afraid of a heavy-weapons sphere. But the player models are looking good so far, and I like the normal nailgun and spanner models.
i need help on final alert 2
Lol. Yes, I am a fan of Green Day's music.
Did you go to a shrink to analyze your dreams?
You're just stoned. Take two aspirin and go to sleep.
About the fat FF models,
The rocket launcher is a thick sausage.
The pipe launcher in view model reminds me of an incredibly complex spray can, with the barrel being much wider than the guy's puffy jacket sleeve.
Fortress-forever.com
Mmm, no depth.
Fortress-forever.com
A low tripod, tall swivel stand, and overall wideness with lack of length does not remind me of the sexy TFC level 2.
Fortress-forever.com
Every part of any gun must bulge! Look at the grip. It's not a shotgun, eh?
Fortress-forever.com
Imagine a handgun. Now make it fat and add a tuna can to the end.
Fortress-forever.com
Well, I hope you understand why I am afraid of a heavy-weapons sphere. But the player models are looking good so far, and I like the normal nailgun and spanner models.
hi basket_case welcome
The thing is i also have another great idea, just I have to get permission from someone, but im considering this as well.
yes if you count mapping.
The animal mod sounds like an interesting idea but, do you have any modding experience?