Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
this is a shot from one of the testmaps which i quick create to test physics or code or new mesh's. i will pack those maps also in the release so modders can use and play with them also.
This looks good. The lighting reminds me of S.T.A.L.K.E.R.
correct, i use the same technics, especially for covering horizon with a landscape brush-photo wall which gives that special stalker look. atleast its good for other modders so they see how they also can set up farcry levels without having the OPCl look and feel and farcry vanilla look and feel.
Oh, that's probably the magic of the screenshot! :D
Man, I love this screenshot, maybe it's just a van on a meadow but I really like it. Looks quite photorealistic.
does i have to mention that the clouds are moving ? :D
Amazing graphics! Cryengine 1 is still an impressive engine.
yup, i second that! just watch didjays FC2010 videos and dont try to yawdrop :D as usual: its not the engine which let things look ugly or good, its the content. btw, this screen is the perfect examply why i doesn't like grass from ce2 and above (including Dunia port for farcry 2,3,4), UE1-4 engines: there the grass mostly looks very strange. (including a very ugly unrealstic wind bending /movement).
Nice :)
thanx for your comment Argoon :)