Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

parachute
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pvcf Author
pvcf - - 4,943 comments

good to have some utilies, so climb down the mountains is not always needed :D
take a look at the nice automatic fog-sky-terrain transition which reacts in devkid in players z position in worldcoordinates.

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Marek33
Marek33 - - 3,890 comments

Nice! Ever since I started playing battlefield I always wanted to have parachute in other games.

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pvcf Author
pvcf - - 4,943 comments

it was very hard, because the para needed to be physicalized, so i can track collusions with objects, but at the other hand the parachute must not collide with things at "open" command. and on release on ground it must be again dephysicalized and blown away by windforce, that was really sick to achieve :D

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Szczekus
Szczekus - - 380 comments

Could use a new animation tho ;)

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pvcf Author
pvcf - - 4,943 comments

you mean the third person playermodel? yes... :D are you interested helping me out there?

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modsuki
modsuki - - 317 comments

The pose is still hang glider. :p

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pvcf Author
pvcf - - 4,943 comments

yes :D doesn't found another one -.-

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