Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

Add media Report RSS HDR postprocessing test (view original)
HDR postprocessing test
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pvcf Author
pvcf - - 4,943 comments

as you maybe watched this new video Moddb.com , you wondered why i talk in the post about "soulless" and "cold" rendering with HDR, now i know exactly why:

a engine rendered screen with 800x600 and 4xAA and 4xAF (upper screen), switching then on HDR immediately switch off the whole postprocessing routines (picture below).
i can fix the missing AA feature but the missing distancefog is possible not doable, because i have no access to this renderpipeline and code, its simply not delivered to us modders.

(i also think thats why crytek never make the HDR option public, its simply broken -.-)

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