Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
still working heavy on environment :D
after creating landscape and nature and placing some buildings and outposts, the dirty work begins: filling the buildings with stuff / props and create fences around which does not destroy the look and feel and create sneaking paths.
this scene have actually one of the worst lowest FPS, i do to dirty things here with the engine, basically i have here, from this exact spot a polygon drawingcall from over 3 million, usually i try to keep it by somewhat 700.000 so, if you turn on shadow, have something around 1.1 millions, which gives a good playable framerate from ~ 90 - 120 FPS.
but here with terrainhole, volumetric particle cloud and watershape and a very high dense of brushed elements, the engine break in pieces.
and this, ladies and gentlements, is already the "fixed" version, it was much more worser a week ago.
Great work like always!
BTW: The issue with login was with the site cookies, but now it's fixed and hopefully it will not happen again.
thank you Marek33 :)