Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

breakabletower
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pvcf Author
pvcf - - 4,943 comments

after some hours of coding, which results in adding about ~6 lines of new code and about 6 hours of modelling in 3dsmax with try and error (to fit the new code routines), i made this : destructible guardtower without no noticable CPU load :)
tried also routines by crytek which are used for destroying the gunship or the routine which is used by exploding vehicles: but they reduce the framerate for ONE exploded tower to ~30%, no chance to be usefull in a heavy load environment.
this one is now done complete in the GPU and processed by shaders and i'm a little proud of it :)
it was very very hard to keep the destroyed model standing, physicalized and have stable shadows from and spawn all the little parts automatcly out from model and let them fall down physicaly correctly without beating the CPU, very very hard ^^
inbetween i often was thinking: "ok, stop it, its impossible"...

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pvcf Author
pvcf - - 4,943 comments

download as avi in best quality and 60 HZ:
Reflex-studio.com 52mb

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Marek33
Marek33 - - 3,891 comments

Perfect work with the destruction! There is a one very small bug at 0:30 where a piece of metal is in the air, but it's still amazing! Also, it would be interesting if the towers would be destructible, from the down too, but that would be probably a way too much work.

Still, thank you very much for destruction like these which is still only in a very few games even in games released these days.

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pvcf Author
pvcf - - 4,943 comments

i think i can fix the 0:30 physic bug, thanks for pointing it!

actually the tower IS destructible from down, BUT it will break in to the same amount of pieces, that means it can look strange or false. maybe i have to separate the metal beam holder structure from the top construction and connect them the top structure with a "make rigid body active" event, but i fear i'm to lazy to separate the tower structure, because its much more behind than it looks: it needs shadowhelper, it needs invisible physic hulls and they all need a special names-sheme, but maybe i will take the time and try it.

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Marek33
Marek33 - - 3,891 comments

You welcome!

That depends how it looks. When I shoot to the bottom of the tower and it would show it like I would shoot it on the top that would be very strange. However, if it's not like that then it could be OK, but it really depends how it looks. Maybe you could make another video with that.

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pvcf Author
pvcf - - 4,943 comments

it's exact like you have described it, it looks "ok", but realisticly i would expect then a destroyed basement and a slowly falling down from the topsection, but i will see if i have the time for.
i'm currently stucked in the hud icon menu fader, all is working but the icons are not visible anymore :D and i have no idea why :D

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Marek33
Marek33 - - 3,891 comments

Yes, that would be definitely better, however that would take a lot of time to make it.

Good luck with fixing that!

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pvcf Author
pvcf - - 4,943 comments

fixed, epic new routine inserted for :D will record a short video for menu, i'm now satisfied with :)

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Marek33
Marek33 - - 3,891 comments

Nice! I will look forward to the video!

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pvcf Author
pvcf - - 4,943 comments

done :D

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DyNaM1k_Official
DyNaM1k_Official - - 216 comments

Destructible environment, just what I love in games. Only if it was used often

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pvcf Author
pvcf - - 4,943 comments

yes, i absolute hate "dead" environments which not react to player or which block player with invisible barriers or with constructions which scream all the time "i'm here only to be a barrier".
thats the good thing by making a own mod: i can do it like i want and like it should be :D

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