Version 9.0 has been uploaded! It can be found at the Downloads page of this mod. It's still a WIP, so expect some issues.

Description

The V9.1 patch for Fallout 3 Reborn. Requires V9.0 installed BEFORE patching. Mostly bug fixes and tweaks, but contains an experimental weapon modding feature.

Preview
Fallout 3 Reborn V9.1
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sbseed
sbseed - - 499 comments

excellent

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Sgt
Sgt - - 193 comments

IM in LoVe Again!

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Thanks guys.

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Oh, and I need a vote: continue to use RH_Ironsights on some guns (and the rest look retarded when aiming in 3rd person), or bring back the old style aiming system?

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Trailhog250
Trailhog250 - - 714 comments

RH_Ironsights is great. I never liked 3rd person for fighting anyway really.

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Sgt
Sgt - - 193 comments

Agreed I would just stay as is.

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Jesusfreak
Jesusfreak - - 770 comments

Will our old save games still work?

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Slayer_2 Author
Slayer_2 - - 2,141 comments

They should, but if you encounter issues, you know what's wrong...

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Prez
Prez - - 158 comments

I read in 9.0 V.A.T.S. is disabled. Is that still the case in 9.1? I LOVE that feature - not sure it would feel like Fallout without it.

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Prez
Prez - - 158 comments

Another question related to VATS: How hard would it be to re-enable VATS ( Yeah, I'm kind of attached to it :D } in the 9.0 version of the mod? I'm asking as someone who never wrote a mod in his life but in general is pretty PC savvy.

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Slayer_2 Author
Slayer_2 - - 2,141 comments

You could enable it, if you have some common sense and the ability to follow directions. PM me about it.

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TheUnbeholden
TheUnbeholden - - 3,608 comments

VATS is something I never quite understood heh. Weapon modding sounds good, you know I felt that to this day, its the only feature Fallout 3 seems to be missing IMO. So to have it come into this game finally sounds awesome... ow and New Vegas says hello.

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Oh god, not FNV...

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Homoerectus1994
Homoerectus1994 - - 54 comments

You are the most awesome person on the planet, thanks alot i'm gonna enjoy this :)

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Homoerectus1994
Homoerectus1994 - - 54 comments

This never bloody works...Nothing works with me....never......

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Slayer_2 Author
Slayer_2 - - 2,141 comments

First off, thanks. Second off, did you follow the instructions?

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TheDooz
TheDooz - - 3 comments

A huge thank you to Slayer_2 and everyone else whose work is included here, it really made my Fallout experience Reborn, playing it in a more realistic and tense way than ever before, too close to reality for comfort!

I have one issue though. I turned down the time scaling to 2 (2 game hours = 1 real hour), and was really hoping the needs system would scale along with it, but alas I was getting fatigued in I think it was an hour and a half game time or something. If there is any way I can mod this for myself to make it match whatever time scaling I use, I would be over the moon.

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denikec
denikec - - 60 comments

Still don't have pip-boy :c

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Why not, what exactly happens?

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Gamuran
Gamuran - - 1 comments

Great work Slayer_2 with such epic mod.does it works well with Marts Mutant Mod?

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Slayer_2 Author
Slayer_2 - - 2,141 comments

Never tried it, but tell me how it goes, worst case is it crashes a few times and then you know it doesn't work :P

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modoJoJo
modoJoJo - - 1 comments

I don't understand. I downloaded the mod, I see it in the files, but it seems "inactive", it didn't change anything. I know this mod is 9 yrs old, but plze help.
sincerely, frustrated gamer

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