Version 9.0 has been uploaded! It can be found at the Downloads page of this mod. It's still a WIP, so expect some issues.

Upload a file Report abuse Fallout 3 Version 10.2 Patch
Filename
Fallout_3_Reborn_V10.2.zip
Type
Patch
Uploader
Slayer_2
Date
Feb 9th, 2012
Size
1.26mb (1,318,964 bytes)
Downloads
6,017 (5 today)
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Description

So quickly after V10.1, someone already found another bug in Anchorage. This is the fix for it. Whoops again.

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Fallout 3 Version 10.2 Patch
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L3G3NDairyMilk
L3G3NDairyMilk Feb 23 2012 says:

This mod seems really cool, I was always trying to balance the combat on the ol' console but it was pretty tough, so this is pretty sweet!
But I was wondering, was the option to take character needs off removed from the terminal? I wanted to get rid of it or reduce it at least, because it's already been kicking my *** pretty hard. :p

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Feb 23 2012 replied:

V10 is the "ultra hardcore" edition, so needs are mandatory and locked on the realistic setting. V9 is pretty similar, but has more customization, and is more friendly.

+2 votes   reply to comment
L3G3NDairyMilk
L3G3NDairyMilk Feb 24 2012 replied:

Actually I think I'll stick with V10, the needs are really the only thing that I would personally change. But other than that I think this is exactly what I was looking for, so thank you !

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Feb 24 2012 replied:

Alright, you can always view the changelogs if you wish to see the differences, I think it's like 20 features, max, most of them tiny. Have fun in the wastes :D

+2 votes   reply to comment
Guest
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L3G3NDairyMilk
L3G3NDairyMilk Feb 26 2012 says:

Last thing, I've been adding other mods to the game as well, and if I wanted to add a new weapons pack or something like that is there a way that I could make the weapons more balanced for your mod? I've been playing around with the GECK editor but it's I'm not sure how I should adjust the settings on the new weapons. I thought I would see if I could use your weapon damages as a reference of how to adjust them but there's no .esm file for reborn D: Might you have any suggestions on how to make the damage proportions right?

+2 votes     reply to comment
Slayer_2 Author
Slayer_2 Feb 26 2012 replied:

You'll have to open up the mod .esp/.esm file and modify the weapon damages to match with Reborn. By caliber, the damage settings for Reborn are as follow (subtract about 5-10% damage if the weapon is suppressed):

9x19mm: 91 damage

5.56x45mm: 40 damage

.50 Caliber BMG: 250 damage

.300 Win Mag: 150 damage

.44 Magnum: 149 damage

7.62x51mm: 75 damage

7.62x39mm: 55 damage

.50 Caliber Action Express: 190 damage

5.7x28mm: 57 damage

12 Gauge Buckshot: 500 damage with 8 projectiles

.45 ACP: 120 damage

7.62x54mmR: 175 damage

Hope that helps, if I missed any ammo types, please tell me :D

+2 votes   reply to comment
joeyp94
joeyp94 Aug 10 2012 says:

for some reason my hud doesnt show up. help would be awesome.

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Aug 11 2012 replied:

No HUD in V10, that is likely the "issue" :P

+1 vote   reply to comment
medelsvensson
medelsvensson Jan 13 2013 says:

Do I need to install 10.1 before this one?

You should probably also update the text bellow the top menu it still says "Version 9.0 has been uploaded!..."

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Jan 30 2013 replied:

You will need 10.0 before this one yeah.

And I should, I'm too lazy.

+1 vote   reply to comment
Guest
Guest May 6 2013 replied:

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Slayer_2 Author
Slayer_2 May 10 2013 replied:

I think there might be some new models in the 10.1 patch, although I'm not sure.

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Guest
Guest Jun 2 2013 says:

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Slayer_2 Author
Slayer_2 Jun 6 2013 replied:

Make sure only ONE reborn .esp is selected in the data files. Also you need all the files from V9 for any of them to work. As well as any extra files included.

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Guest
Guest Dec 3 2013 says:

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SilentDarkness
SilentDarkness Jun 12 2014 says:

I get a crash on the main menu with this file in for the v10 esp.

+1 vote     reply to comment
Yadar
Yadar Jun 11 2015 says:

This mod is awesome, really, thanks. I have a big issue though. As long as I'm on Anchorage the needs menu and it's effects disapear (I thought it was normal, as I was in a simulator; althought you did get thirsty and hungry in the vault 112). But the fact is that, when I got back, it did not work anymore, not only in that saved game, but in ANY of my previous saves.

I cannot play without it anymore because it gets dully easy.

Any clue of what may have happened?

+1 vote     reply to comment
Yadar
Yadar Jun 11 2015 says:

Ok, if i try to use a toilet it says that I must have the player needs enabled in order to be able to use it, but... I have not disabled them and have no clue on how to enable them again.

+1 vote     reply to comment
Slayer_2 Author
Slayer_2 Aug 7 2015 replied:

Yeah, the anchorage sim is a little glitchy, make sure you have this patch applied before entering vault 112.

+1 vote   reply to comment
Guest
Guest Aug 8 2015 replied:

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Game
Fallout 3
Developer
Abyssal Games
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Release Date
Released 2009
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MD5 Hash
edb689f48fac98d0fb4c98bf147b7631
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