Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.
Eternal Silence Community, Ignition-Point Entertainment has two new Co-Project Leads following NoX' resignation from the position, Spindoctor and Kage Musha. Here's a note from the two.
Posted by AlfredG on Apr 2nd, 2011
Eternal Silence Community,
Ignition-Point Entertainment has two new Co-Project Leads following NoX' resignation from the position, Spindoctor and Kage Musha. Here's a note from the two.
Recently ES has undergone a lot of changes. The latest news is that NoX has stepped down as the project lead due to lack of time. If you read GMan's update recently you'd know that ES has numerous projects in the pipe, and the coming time is going to be vital for the future of ES. Knowing this, the game and the community needs a leader that's capable of managing these multiple challenges and maintaining the enthusiasm and workflow required for the game to progress in the way we want it. That's why NoX's position hasn't only been replaced, but divided into two different people: A communicative and an administrative position, filled by Kage Musha and Spindoctor respectively.
So.. Before this turns into an endless rant we'd like to stop here and together like to humbly accept the positions and ensure you (the community) that we're already working hard at creating a more active, open and progressive ES.
Kage Musha and Spindoctor