Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and space combat. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.

Post news Report RSS New Co-Project Leads

Eternal Silence Community, Ignition-Point Entertainment has two new Co-Project Leads following NoX' resignation from the position, Spindoctor and Kage Musha. Here's a note from the two.

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Eternal Silence Community,

Ignition-Point Entertainment has two new Co-Project Leads following NoX' resignation from the position, Spindoctor and Kage Musha. Here's a note from the two.


Dear community,

Recently ES has undergone a lot of changes. The latest news is that NoX has stepped down as the project lead due to lack of time. If you read GMan's update recently you'd know that ES has numerous projects in the pipe, and the coming time is going to be vital for the future of ES. Knowing this, the game and the community needs a leader that's capable of managing these multiple challenges and maintaining the enthusiasm and workflow required for the game to progress in the way we want it. That's why NoX's position hasn't only been replaced, but divided into two different people: A communicative and an administrative position, filled by Kage Musha and Spindoctor respectively.

So.. Before this turns into an endless rant we'd like to stop here and together like to humbly accept the positions and ensure you (the community) that we're already working hard at creating a more active, open and progressive ES.

Yours,
Kage Musha and Spindoctor

Comments
timstro59
timstro59

awesome.

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Mars_3K
Mars_3K

Good luck chaps.

It's an excellent concept and it deserves to do well.

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Spindoc
Spindoc

Thanks! :) We're really excited about this.. Hopefully we can get ES closer to it's real potential. We're going to start posting a lot more recently and giving you much more updates. In a few weeks we'll post the full dev plan.

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