Eternal Silence Main Theme
May 20, 2009 Music 1 commentThe Eternal Silence main theme created by Marc Moehrlin.
Prepare yourself for an engaging first person shooter experience unlike any other.
Eternal Silence is a Cinematic Multiplayer Space Mod built on the Source Engine. It has been in development since 2003.
A massive deep space artifact from long-gone Earth was found and spawned a renaissance on the human colonies of the United Terran Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started a deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships. You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you.
Eternal Silence features the following:
Will you uphold the Valor, Pride, and Regulations of the United Terran Forces, or stake your own claim in the universe alongside the brothers of the Neo Galactic Militia. The decision is yours, what will be the outcome?
The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!
17 comments by MadMechwarrior on Nov 15th, 2009 digg this super bookmark
Heya, space-fans!
We are entering a new round of ES development. For the next big release of Eternal Silence we've planned exciting stuff! We're going to do an overhaul of the FPS phase as well as making some long-awaited additions to the space combat.
However, many from the original ES team are no longer active in ES development. Before we can begin development, we need to fill out the ranks of our noble team.
We are looking for talented individuals of the following qualifications:
- Artists
- Modellers
- Animators
- Mappers
- Sound techs
- Voice Actors
If you think you got what it takes, head on over here and read more. Be sure to include a short description of yourself and a sample of the work you've done in the past. Please note that without a sample your application will not be considered.
In other news, some custom maps from our dedicated community are nearing completion.
First off, we have the es_navigator. An explorer ship of the United Terran Forces is ambushed by the Neo-Galactic Militia and finds itself in a desperate struggle for survival. The stakes are high - both ships are carrying highly secret technology that could easily turn the tables of the war.
Secondly is the ctf_olympus - a planetside battle. The NGM fleet is attacking a small mining outpost and metropol on the asteroid Olympus. The UTF fleet, currently docked for repairs, must retaliate swiftly and firmly to prevent this valuable resource from falling into Militia hands. The map is a space-only map - the only of its kind - and navigating through the mining tunnels is difficult even to the most skilled pilots. Up to the challenge? The Fox One clan is hosting a public playtest of ctf_olympus on wednesday 18th.
- NoX
The Eternal Silence main theme created by Marc Moehrlin.
A small teaser trailer that will be used both to promote Beta2 and also used during IGF at GDC this year.
Friday Night; Gamers United Radio Show is on #eSportsTV (GameSurge) and I do a radio show with either Game Devs or Mod Teams. This show we had Yoshiro...
This is our first actual game trailer released for Eternal-Silence. Release date within.
A small test video made of flying a UTF Interceptor through a few asteroids! A small hint at things to come.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
For flying into hitboxes, maybe have a boundary box before you hit it, that makes your ship do a U-Turn. Of course, you should avoid doing a U-turn right into a floating asteroid...
The space combat is almost perfected but the fps combat reallyneeds balancing.
What stops you from flying into the skybox and hitting it?
man, looks, sweet.. hard to believe it's a HL 2 mod, looks nothing like the game. Really awesome!
is this mod be available in Half-life 2 Episode 1?
Reock's Reveiws!
I'll be honest with you, I didn't play this one much but it wasn't the games fault per say, It just didn't grip me is all.
ES is probably the most sci-fi tricked out mod on the source engine, the space ships were quite neat, if a bit hard to learn, the space combat put me in mind of Colony Wars but I never could hit anything, in fact my first time playing I grabed the transport ship and like four guys jumped in with me before i took off, im flying along thinking. "These guys are so screwed." But I actully managed to find my way to the asteroid we needed to be going to before anyone figured out I had no clue where I was going, or for that matter how to stop once i got there. The ground battles, if you can realy call it 'ground' being in a space station, ship or asteroid, where pretty cut and dry. Shoot bad guy, don't let bad guy capture objective, or get away with the bomb. Kind of Domination meets Capture the Flag, The weaponry was pretty diverse, though I personaly enjoyed the scouts ability to plop there main gun down on a tri-pod and control it with a remote from nearby.
If your bored , need a new mod to play or just like spaceship combat then you might enjoy Eternal Silence although I didn't realy play it enough to get a feel for its flaws, I do know It addresses latency the same way CS:S does, that being the very very annoying rubber band effect and the space ships radar is very vague making it tricky to find enemy ships with out pointing your ship twards obvious signs of combat and humping the target function.
Funny review, but seriously, does nobody browse the controls or objectives? It's plastered all over the screen on each server join even. Probably put twice as much effort into guess work as it'd take skimming over the info provided.
It didn't grip you, because you didn't even know what you were playing.
I didn't have to.. All I did was attach my joystick and everything was perfectly set
lmao! I just checked the Eternal Silence "Steam Update News" on Steam and couldn't help posting this! Maybe it's been seen by most of you, but eh... I had no idea that ES was 40 years old already! Talk about a Steam Blooper!! (Yes folks! It's Steam's Fault! Not the ES Teams!) lol... Check this out...
Stargatetew.com
(Forgive the stargatetew.com linkage... I just thought it easier to upload to my own server rather than ImageShack or whatever ;) )
If you check the update news for a game that doesn't have any, you'll see that. If it has no updates, it has no "Latest Update" date, and that value is zero. In a lot of database software, December 31, 1969 is the zero date.
I have no idea why it's that date specifically, but this is why you're seeing it.