V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS [TEST] Effects gallery (view original)
[TEST] Effects gallery
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
sgt.davis44
sgt.davis44 - - 667 comments

This could be for when you are at a critical blood loss level?

Reply Good karma Bad karma+2 votes
Meltac Author
Meltac - - 1,140 comments

Indeed, thanks for the suggestion!

Reply Good karma+1 vote
Lоnerboner
Lоnerboner - - 8,303 comments

Vignetting!? Awesomely done man! :D

Reply Good karma Bad karma+1 vote
Meltac Author
Meltac - - 1,140 comments

Correct, it's a vignette filter. Quite simply stuff, TBH.

Reply Good karma+3 votes
spayne35
spayne35 - - 93 comments

This is really the graphic of SoC on this picture ? Whoo...

Reply Good karma Bad karma+1 vote
Meltac Author
Meltac - - 1,140 comments

Yes, with some test shader applied.

Reply Good karma+1 vote
jman94
jman94 - - 75 comments

Nevermind.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,564 comments

инжекторные шейдеры?

Reply Good karma Bad karma0 votes
Meltac Author
Meltac - - 1,140 comments

english please!?

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

A collection of effects I ported from different sources into ShoC. So far there is no plan if and when to use them in-game. Suggestions for possible applications are welcome.