Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies.  In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.

DNWMD is an action packed shooter with RPG elements. I worked hard on this for almost a year, and while I've made other mods in that time, this one is still the most fun by far. If you haven't played Duke Nukem 3D in a while, don't miss this. It runs using the included EDuke32 source port, which has improved graphics and other features, and runs smoothly in XP.

The only file you need from your Duke 3D installation is "duke3d.grp" -- everything else is included with the DNWMD download. Once you have followed the simple installation instructions (just drop the contents of DNWMD.rar into your Duke 3D folder and click on the .bat file), there is an in-game help system with pop-up windows, in addition to a help screen accessible from the upgrade menu. While the gameplay is very deep and complex, it's easy to get started and very addicting.

DNWMD can be played with all the episodes of the original game, and I have included two additional episodes of some of the best user maps ever made.

DNWMD is also compatible with the Hi Res Pack for Duke 3D (a collection of hi-res textures and models which replace the original 8-bit art). To use the HRP, just create a folder named "autoload" and put duke3d_hrp.zip into that folder.

Enjoy!

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Blog RSS Feed Report abuse Latest News: DNWMD 1.4 Released!

1 comment by DeeperThought on Feb 21st, 2008

There's a lot new stuff in this release of Duke Nukem:  Weapon of Mass Destruction.  Bugs have been fixed, features have been added and improved. 

Highlights of 1.4:

  • A new episode, consisting of high quality maps of various ages. I call it "Duke Nukem Ad Infinitum." The new episode features a few levels with the new controllable Skycar (model by Teamonster). Here is a video from the first level, an exclusive map made by DavoX (with some stuff added by me):

 

 

Link to fullsized movie: Www2.picturepush.com

 

  • Lots of bugfixes and improvements to existing features
  • Added various effects from Duke Plus, such as rain and snow, and damage decals (thanks again to Hellbound for creating the original artwork for most of that, and also Teamonster and other HRP contributors)
  • Balancing, tweaking...you get the idea. This is big update. The core gameplay is the same as before, the monsters and weapons are mostly the same, but a lot of things have been improved.
  • Known bugs. If you die while flying the Skycar and then restart the level without restoring from a save, the next time you get in the Skycar the player's view will be in the wrong position until you press F7 a couple of times. I think this is a quirk in EDuke32 having to do with forcing over_shoulder_on to 1 before a player dies. I recommend always restoring from saved games in this mod rather than restarting levels, for this and other reasons.
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DNWMD 1.51

DNWMD 1.51

Dec 22, 2008 Full Version 2 comments

This is exactly the same as version 1.5, except that it fixes two levels that were impossible to exit (blackend.map and voa.map), due to me including...

Post comment Comments  (0 - 10 of 38)
sabrefan841399926588
sabrefan841399926588 Jun 10 2014, 7:19am says:

How come when you fire certain weapons/ammo, you get black squares on the walls/floors. Also when you gib an enemy, instead of seeing the gibs, you se black squares. very annoying!

+1 vote     reply to comment
Guest
Guest Feb 5 2014, 1:41pm says:

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woskis9161
woskis9161 Nov 16 2013, 6:56am says:

Can you make this compatible with Duke Nukem 3D Megaton Edition?

+1 vote     reply to comment
Gambini
Gambini Mar 8 2013, 6:34pm says:

There are no new weapons AFAIK. What the mod is plenty of is of weapon upgrades. Everytime you shot you gain points to upgrade your equipment.

+1 vote     reply to comment
Guest
Guest Feb 18 2013, 7:28pm says:

can u give a list of the new wepaons in this game?

+2 votes     reply to comment
yangman121
yangman121 Dec 20 2012, 1:21am says:

plz help if aynone can or still reads these when i fire up the game in high res i can play the game but all the txt and words are just white bars and i cant read or c anything in high i can play the game just fine in low res but wheres the fun in that

+1 vote     reply to comment
TheUltimateSandvich
TheUltimateSandvich Jun 29 2011, 6:17pm says:

Ha! I found the problem! It doesn't work with the newest version of eduke32, it only works with the 1.5.0 version of eduke32!

+1 vote     reply to comment
TheUltimateSandvich
TheUltimateSandvich Jun 28 2011, 9:47pm says:

I'm getting errors during startup saying "Error(s) found in the file 'EDUKE.CON'. Do you want to use the INTERNAL DEFAULTS?"

0 votes     reply to comment
unknow5763
unknow5763 Dec 5 2009, 10:03am says:

it savage but dosent work on my laptop or net book cos of to little cpu and ram

+1 vote     reply to comment
Doomfrost
Doomfrost Mar 26 2009, 8:16pm says:

I like both WMD and DukePlus. I think both are brilliant. Cheers to DeeperThought for his awesomeness.

+2 votes     reply to comment
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Released Oct 19, 2007
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