Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies.  In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.

DNWMD is an action packed shooter with RPG elements. I worked hard on this for almost a year, and while I've made other mods in that time, this one is still the most fun by far. If you haven't played Duke Nukem 3D in a while, don't miss this. It runs using the included EDuke32 source port, which has improved graphics and other features, and runs smoothly in XP.

The only file you need from your Duke 3D installation is "duke3d.grp" -- everything else is included with the DNWMD download. Once you have followed the simple installation instructions (just drop the contents of DNWMD.rar into your Duke 3D folder and click on the .bat file), there is an in-game help system with pop-up windows, in addition to a help screen accessible from the upgrade menu. While the gameplay is very deep and complex, it's easy to get started and very addicting.

DNWMD can be played with all the episodes of the original game, and I have included two additional episodes of some of the best user maps ever made.

DNWMD is also compatible with the Hi Res Pack for Duke 3D (a collection of hi-res textures and models which replace the original 8-bit art). To use the HRP, just create a folder named "autoload" and put duke3d_hrp.zip into that folder.

Enjoy!

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1 comment by DeeperThought on Feb 21st, 2008

There's a lot new stuff in this release of Duke Nukem:  Weapon of Mass Destruction.  Bugs have been fixed, features have been added and improved. 

Highlights of 1.4:

  • A new episode, consisting of high quality maps of various ages. I call it "Duke Nukem Ad Infinitum." The new episode features a few levels with the new controllable Skycar (model by Teamonster). Here is a video from the first level, an exclusive map made by DavoX (with some stuff added by me):

 

 

Link to fullsized movie: Www2.picturepush.com

 

  • Lots of bugfixes and improvements to existing features
  • Added various effects from Duke Plus, such as rain and snow, and damage decals (thanks again to Hellbound for creating the original artwork for most of that, and also Teamonster and other HRP contributors)
  • Balancing, tweaking...you get the idea. This is big update. The core gameplay is the same as before, the monsters and weapons are mostly the same, but a lot of things have been improved.
  • Known bugs. If you die while flying the Skycar and then restart the level without restoring from a save, the next time you get in the Skycar the player's view will be in the wrong position until you press F7 a couple of times. I think this is a quirk in EDuke32 having to do with forcing over_shoulder_on to 1 before a player dies. I recommend always restoring from saved games in this mod rather than restarting levels, for this and other reasons.
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DNWMD 1.51

DNWMD 1.51

Dec 22, 2008 Full Version 2 comments

This is exactly the same as version 1.5, except that it fixes two levels that were impossible to exit (blackend.map and voa.map), due to me including...

Post comment Comments  (10 - 20 of 38)
udm
udm Mar 2 2009, 12:11pm says:

By the way I noticed a bug: when you plant a bomb dart on enemies, sometimes it doesn't blow them up when detonated

+1 vote     reply to comment
udm
udm Mar 2 2009, 11:57am says:

Personally I prefer WMD to DP, but that's just me

I really hope to see WMD being updated in the near future

+1 vote     reply to comment
mastermaniac117
mastermaniac117 Feb 6 2009, 7:07pm says:

"Sound startup error: Failed setting primary buffer format."

Anyone else getting this?

+1 vote     reply to comment
Valherran
Valherran Feb 3 2009, 12:18am says:

Hey DT, whats a fast and easy way to regain the stamina besides using steroids? I am still having trouble with the stamina at the beginning levels...

+1 vote     reply to comment
Valherran
Valherran Jan 1 2009, 11:29pm says:

Hey DT, i have been having trouble with the Vampire Kick and the Round House Kick, after a while the kicks just stop working, is this a bug?

+1 vote     reply to comment
DeeperThought
DeeperThought Jan 11 2009, 9:10am replied:

Are you paying attention to your stamina bar? If you run out of stamina, you can't kick.

+1 vote     reply to comment
Valherran
Valherran Jan 11 2009, 7:36pm replied:

My stamina bar would be half full and it would still not be working, it doesnt help that the kicks drain alot of it.

+1 vote     reply to comment
MarsTheRedd
MarsTheRedd Oct 25 2008, 4:25pm says:

Wow... This could be the best mod I have ever played IN MY LIFE. I found a bug though. I extracted DNWMD to my HRP folder and it said there were errors in EDUKE.CON...

+1 vote     reply to comment
Jet1337
Jet1337 Sep 1 2008, 10:42pm says:

This mod owns! I just beat the first DN episode. So I started the next episode, but my experience didn't carry over. Is it even possible to save your experience at all?

+1 vote     reply to comment
SysOp.
SysOp. Sep 23 2008, 3:12am replied:

Im one of these guys too!

I'll need to find my DN3D copy...

Downloading and watching :)

+1 vote     reply to comment
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Released Oct 19, 2007
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