DNWMD 1.51
Dec 22, 2008 Full Version 2 commentsThis is exactly the same as version 1.5, except that it fixes two levels that were impossible to exit (blackend.map and voa.map), due to me including...
Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.
DNWMD is an action packed shooter with RPG elements. I worked hard on this for almost a year, and while I've made other mods in that time, this one is still the most fun by far. If you haven't played Duke Nukem 3D in a while, don't miss this. It runs using the included EDuke32 source port, which has improved graphics and other features, and runs smoothly in XP.
The only file you need from your Duke 3D installation is "duke3d.grp" -- everything else is included with the DNWMD download. Once you have followed the simple installation instructions (just drop the contents of DNWMD.rar into your Duke 3D folder and click on the .bat file), there is an in-game help system with pop-up windows, in addition to a help screen accessible from the upgrade menu. While the gameplay is very deep and complex, it's easy to get started and very addicting.
DNWMD can be played with all the episodes of the original game, and I have included two additional episodes of some of the best user maps ever made.
DNWMD is also compatible with the Hi Res Pack for Duke 3D (a collection of hi-res textures and models which replace the original 8-bit art). To use the HRP, just create a folder named "autoload" and put duke3d_hrp.zip into that folder.
Enjoy!
1 comment by DeeperThought on Feb 21st, 2008
There's a lot new stuff in this release of Duke Nukem: Weapon of Mass Destruction. Bugs have been fixed, features have been added and improved.
Highlights of 1.4:
Link to fullsized movie: Www2.picturepush.com
This is exactly the same as version 1.5, except that it fixes two levels that were impossible to exit (blackend.map and voa.map), due to me including...
Hey DT, whats a fast and easy way to regain the stamina besides using steroids? I am still having trouble with the stamina at the beginning levels...
Hey DT, i have been having trouble with the Vampire Kick and the Round House Kick, after a while the kicks just stop working, is this a bug?
Are you paying attention to your stamina bar? If you run out of stamina, you can't kick.
My stamina bar would be half full and it would still not be working, it doesnt help that the kicks drain alot of it.
Wow... This could be the best mod I have ever played IN MY LIFE. I found a bug though. I extracted DNWMD to my HRP folder and it said there were errors in EDUKE.CON...
This mod owns! I just beat the first DN episode. So I started the next episode, but my experience didn't carry over. Is it even possible to save your experience at all?
I so ******* hate you Deeperthought. You basically seduced me to look through my huge pile of CD's from the good ol' times so I can play this mod. >_<
And I have to say, it took me three long hours just to find the CD, and I played for three minutes on the mod.
It totally was worth it.
Im one of these guys too!
I'll need to find my DN3D copy...
Downloading and watching :)
So that's.....not bad? Well, if you decide to play for more than three minutes let me know how it goes.
Found a bug. If you drop a bomb from the Skycar at the end of the first map, and the bomb camera is still active when the level ends, the bomb camera will get stuck on from thereafter. If this opens, open the console and type: setvar camerasprite -1 (case sensitive)
I'm going to have to release a patch to fix this and a few little map issues.