This mod intends to bring the Nintendo experience from 1997 to your PC

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14 comments by Fox_666 on Jan 23rd, 2014

Thankfully, some guys out there — Daedolon, Hendricks266, Nukey and oasiz — managed to extract the map files from Duke Nukem: Total Meltdown CD-ROM. So for the last couple of days I have been working on putting things together for making this avaiable as an Eduke32 mod in the future.

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PSX Music Pack (for v0.9.3)

PSX Music Pack (for v0.9.3)

Apr 18, 2014 Music 0 comments

Add-on for Duke Nukem 64 Mod with music from Duke Nukem: Total Meltdown for PSX composed by Mark 'TDK' Knight.

Duke Nukem 64 Mod - v0.9.3

Duke Nukem 64 Mod - v0.9.3

Apr 18, 2014 Full Version 0 comments

Major updates: - Rough Classic mode support for portable devices. - Accurate ambient light. - SMGs auto-aim is now consistent with Eduke32 logic. - Main...

Duke Nukem 64 Mod - v0.9.2

Duke Nukem 64 Mod - v0.9.2

Sep 29, 2013 Full Version 8 comments

Small update and some bug fixes, nothing worth explaining. Setup Instructions Unpack the content from the .zip file. A copy of DUKE3D.GRP (Atomic Edition...

Duke Nukem 64 Mod - v0.9.1

Duke Nukem 64 Mod - v0.9.1

Aug 14, 2013 Full Version 0 comments

Unpack the content from the .zip file. A copy of DUKE3D.GRP (Atomic Edition version) in the same directory of Eduke32 executable is required. A copy of...

Duke Nukem 64 Mod - PSX Music Pack

Duke Nukem 64 Mod - PSX Music Pack

Aug 2, 2013 Music 0 comments

All songs as we have seen in the DN64 levels. Ah the memories. (PS: This description was added by a Mod DB manager, I know it doesn't make sense.)

Duke Nukem 64 Mod - v0.9

Duke Nukem 64 Mod - v0.9

Aug 1, 2013 Full Version 1 comment

Unpack the content from the .zip file. A copy of DUKE3D.GRP (Atomic Edition version) in the same directory of Eduke32 executable is required. In Eduke32...

Post comment Comments  (0 - 10 of 44)
stalkerforever
stalkerforever Feb 11 2014, 2:33am says:

hey mr fox, ur mod is missing the proper duke nukem 64 UI

+1 vote     reply to comment
Fox_666
Fox_666 Feb 11 2014, 6:26pm replied:

Are you talking about the HUD? Try pressing + or - to switch to another one.

+1 vote     reply to comment
stalkerforever
stalkerforever Feb 13 2014, 1:56pm replied:

Ah! that did the thing, thank you.

+1 vote     reply to comment
stalkerforever
stalkerforever Feb 4 2014, 7:53pm says:

Does this mod have duke burger map? and is it working correctly for users?

+1 vote     reply to comment
terraraknight
terraraknight Jan 17 2014, 12:01pm says:

Are there any codes for this mod? And how do I get the PSXmusic to work? I put the psxmusic folder in the main duke64 folder, but nothing seems to happen.

+1 vote     reply to comment
terraraknight
terraraknight Jan 17 2014, 2:22pm replied:

NVM, all is sorted out.

+1 vote     reply to comment
mizzle87
mizzle87 Jan 16 2014, 1:14am says:

I really like this mod! However I am having some problems. The mouse doesnt work whatsoever. I can only run forward and can't use mouse aim. I am using the Megaton Edition from Steam running on Windows 7 x64 SP1. Mouse is Razer Mamba 2009

+1 vote     reply to comment
Fox_666
Fox_666 Jan 23 2014, 10:39pm replied:

I have no clue about the mouse, you might try the "Mouse Setup" options. If that doesn't work, I fear you may be forced play only with keyboard.

+1 vote     reply to comment
Slacker1994
Slacker1994 Aug 20 2013, 1:01am says:

Have you thought of remaking Duke Nukem Advance for the Gameboy Advance on the Build engine?

+3 votes     reply to comment
Fox_666
Fox_666 Aug 31 2013, 6:22pm replied:

Not at all. If I could, I would like to do the PSX port, but it probably won't happen.

+3 votes     reply to comment
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Released Jul 31, 2013
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