It's compressed so it weights less but when unpacked it's supposed to be about 70-80mb. Hellfire music converted into HQ.
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(This mod is only supposed to rebalance the Hellfire monsters (and maybe items) and add some quality to it)
(Another note, this mod is made by my only for fun... don't expect it to be anything huge)
Features: (You can check it in the features tab as well)
Moved some Hellfire monsters to their correct places. (exp: Hellboar is in crypt now) (In Work)
Fixed animation speeds in the Hellfire monsters. (In Work)
Simple bug fixes. (In Work)
Balanced Hellfire monsters. (In Work)
Monk has new stats and new max stats. (In Work)
Higher quality intro for Hellfire. (Not Started)
Higher quality Hellfire music. (DONE)
Higher quality Hellfire sounds. (In Work)
Improved Monk hit sounds. (DONE)
The Theo quest. (DONE)
Stronger Na-Krul. (In Work)
Working Multi-player. (DONE)Towners (mainly the Farmer, Wirt and the Drunkard) moved closer to the town. (DONE)
Multi-Player now works fully in Diablo Hellfire: Special Edition! You can see from the picture if you don't believe me. Only few changes and it works! Just have one problem though, I don't know if I will include the jogging feature in the Multi-player as there will be bugs on Multi-player if you are going to play with someone else. Let's just say that your friend is playing with you on Multi and has the jogging feature on. You will be able to see that his character does move but it looks like he jumps. Oh well, it should not be my decision. I'm asking you, fans for help. Should I include the jogging feature, or not?