First there was the disaster at the mansion lab. Umbrella Corp. developed the T-virus, a mutagenic toxin for use in biological weapons. After breaking loose, living things mutated into all sorts of decaying creatures. The case was eventually closed, but Umbrellas experiments were far from over.

Now it's the worst possible nightmare: a new virus runs rampant. All Raccoon City is infested. Blood-thirsty zombies, hideous mutations now overwhelm the community. When Leon and Claire arrive in town their nightmare in town is just beginning...You now control their destiny.

If the suspense doesn't kill you...something else will.

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Sat Dec 10 10 01 49 2016


Resident Evil: Mortal Night DE is in development.

There are tens of new details that make it better and more entertaining than the previous versions. It has a more classic style and now it's becoming a real new scenario. It will make you feel that it was made by the original team of the game.

The first episode of Mortal Night has evolved from what you saw in the first release of the mod, and now it has nothing to do with that survival-action style.

Apart from what you all know from v1.8, now the police officers of this episode (Rita and Harry) will have new skins and they will ask you for items. It's up to you to give them the items, because it is strategic: if you are low on health and ammo, giving them the items could save your life or could even make the situation worse. It will all depend on the next step you decide to take.

Thu Nov 03 10 27 29 2016


About gameplay mechanics, now we have working typewriters in the whole game, there aren't any infinite respawns for enemies, there is less ammo (there is just the exact amount of it to complete the game without a great pain), and the knife has been calibrated (also, it has been added to your "personal item" slot).

You'll feel to the extreme from the beginning to the end, and every zombie you'll kill will be as satisfying as killing a boss.

Sat Dec 10 10 07 31 2016


Some door locks and routes will be updated, and the soundtrack has been enhanced.

There will be more cutscenes, and the original ones will be improved. The bad-English is being solved.

Summing up, you have pure survival-horror. There is exploration, item management, puzzle-solving, action, tension, scares, a better story, and a crazy amount of new details. But that is only for the original 3 episodes.

Sat Dec 10 10 03 01 2016


Now, there will be 3 new modes to play:

- A remake of the 4th Survivor Mode, that will serve as a prologue.

- An extended demo of The Labyrinth extra mode, due to the whole mode won't be finished by the launch of this version.

- Doom Mode: The Doom Marine will be playable in Episode I; the main weapons will be a bit special, and the soundtrack as well...

Tue Nov 29 22 56 57 2016


Estimated Launch Date: January 2018.

We Need Volunteers! (European Fans are Welcome!)

We Need Volunteers! (European Fans are Welcome!)

News 5 comments

We are seeking for French, German, Italian and Spanish speaking volunteers who will help us to share information about our campaign and project in their...

Project News and Campaign Announcement

Project News and Campaign Announcement

News 6 comments

Dear friends, I hasten to share with you the latest news on our project. As you might know, our programmer Peixoto has successfully found a way to replace...

RE3RP: New version has arrived!

RE3RP: New version has arrived!

News 12 comments

New version of Resident Evil 3: Restoration Project brings lossless music quality for the entire game, which means new level of sound, new quality of...

RE: Mortal Night - Version 2.00 in development

RE: Mortal Night - Version 2.00 in development

Resident Evil: Mortal Night 16 comments

The feedback made me knew how annoying my mod could be for some reasons, so v2.00 will solve all possible problems and will completely enhance the experience...

Add file RSS Related Files
Resident Evil: Mortal Night (v1.80)

Resident Evil: Mortal Night (v1.80)

Resident Evil: Mortal Night Full Version 12 comments

UPDATED version of Resident Evil: Mortal Night. There will be patches in a near future. Use Windows 95/XP compatibility. If the download doesn't begin...

RE: Mortal Night - The Labyrinth - Demo

RE: Mortal Night - The Labyrinth - Demo

Resident Evil: Mortal Night Demo 1 comment

A 15-20 minutes-long demo of the extra content that will bring Mortal Night v2.00. If you don't know how to play or how to configure the game, you should...

Resident Evil 2 - Extreme Condition v0.8

Resident Evil 2 - Extreme Condition v0.8

Resident Evil 2 - Extreme Condition Full Version 2 comments

Three new ways to challenge yourself in Resident Evil 2. This mod is standalone, and you can configure it with the settings that the file brings, but...

Patch 3 for v1.70

Patch 3 for v1.70

Resident Evil: Mortal Night Patch 8 comments

You must install this patch if you have downloaded version 1.70 of Resident Evil: Mortal Night.

Resident Evil: Mortal Night (v1.70)

Resident Evil: Mortal Night (v1.70)

Resident Evil: Mortal Night Full Version 20 comments

IT IS RECOMMENDED TO DOWNLOAD THE NEW VERSION. Second version of Resident Evil: Mortal Night. The patch must be installed. If the download doesn't begin...

Cutscene Skip (Sourcenext Japanese)

Cutscene Skip (Sourcenext Japanese)

Patch 1 comment

Based on Sourcenext 1.0 Japanese version. Skip cutscenes using MAP key.

Comments
CharlieOneThree
CharlieOneThree

whats platinum ment to give us thats difrent ?i had this when it come out on PS1

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Resident Evil 2
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Highest Rated (3 agree) 10/10

awesome game

Jun 17 2012 by Riker7

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Resident Evil
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Resident Evil 2
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Resident Evil 3
Resident Evil 3 Adventure
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Resident Evil 5
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Resident Evil 7: Biohazard
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