The Hell v1.161, for Hellfire (PC), by Mordor and TH team
Hellfire is the first official Diablo add-on. It is based on the original Diablo code and offers two new dungeons, a new character class, new weapons, armor, spells, potions, monsters, quests, and a number of improvements to the standard Diablo interface. Hellfire runs as an enhancement to the original Diablo, and not as a standalone "mission pack." You'll need the Diablo CD to run the new levels, and it enhances single-player mode only. There is talk of a future multiplayer patch, and although multiplayer hack programs exist, officially this is a single player game only.
Hellfire improves the existing Diablo levels, while also adding original areas and items. Players can now select the difficulty level for single-player games. In nightmare mode, the creatures gain increased armor class and resistance, as well as three times their normal health plus another 100. Rewards are also increased; you gain 10 times the experience you would normally gain and 10 times the gold. In Hell mode, the creatures are further strengthened, and their health is double that in Nightmare; but likewise, the rewards are doubled. Characters have the choice to zip around town at double speed using the 'jog' setting, or can keep the slower 'walk' pace. Griswold the Blacksmith will offer different items each time you visit, based on your level and the stock already in your inventory. New shrines have been added to the church and catacombs, and new spells are available to be learned. And, of
course, there are new monsters to face.
Latest tweets from @diablo
Jun 11 2013, 3:08pm
@Eamirused Since you'll be connecting through either PSN or Xbox Live, it'll only be same-console/same-network (for any online services).
Jun 11 2013, 3:07pm
Jun 11 2013, 2:49pm
@Nick_Wheelz Curse the sudden, but inevitable betrayal of technology. :( Good luck getting a new supply; hope to see you in Sanctuary soon!
Jun 11 2013, 2:27pm
@Bzookah Potentially! I believe that would be something Sony and Microsoft would need to weigh in heavily on, however. :)
Jun 11 2013, 2:20pm
@Nick_Wheelz Oh no! What happened to the old supply? (Did a demon eat it? Tricksy demons.)
Jun 11 2013, 2:19pm
Jun 11 2013, 2:19pm
@Bzookah The console version will be using networks native to each platform (PSN/Xbox Live), since that's console players are familiar with.
Jun 11 2013, 2:16pm
@jhanan You're welcome! Great question. :)
Jun 11 2013, 1:47pm