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You have probably heard of Diablo: The Hell Mod. This mod is going to rebalance and harden the Hellfire expansion pack.

Post feature Report RSS Changelog for Special Edition v0.9 (beta)

Here is the changelog for Special Edition v0.9 (beta). It's still incomplete and probably when the beta is going to come out the changelog will be complete.

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Changelog:

  • Fallen One, Carver, Devil Kin, Dark One can open doors now.
  • Celia and her quest for the teddy named Theo.
  • Complete Nut and his quest for a suit.
  • The Butcher is more talented, for instance he can open doors now. Also he will knock you back when he hits you.
  • Na-Krul's hidden speech and he is much harder now. (If you won't use the books...) (Na-Krul does more damage than Diablo but has less hit points than him)
  • Different color scheme for the Festering Nest. (Before was more orangy, and now it's more blue. It looks more unique that way.)
  • Warrior's start stats are now changed. Including his Max stats.
  • Rogue's start stats are now changed. Including her Max stats.
  • Sorcerer's start stats are now changed. Including his Max stats
  • Monk's start stats are now changed. Including his Max stats.
  • Monk's hit sounds are now more unique. (You won't always hear that he is punched, sometimes he is just going to groan)
  • Splash Attack is changed (Monk has the ability to hit atleast 3 monsters at the same time. Now if he is going to hit the other two at the same time, it's gonna give them less damage.)
  • Now monsters at higher difficulty level have bigger chance to hit you.
  • Hellfire High Quality Music
  • Butcher's Cleaver does the same damage the Butcher had.
  • Skeletons resist fire on higher difficulty's.
  • All types of Scavengers have bigger chance to hit you.
  • Diablo is now MUCH harder than before. (Diablo has more hitpoints than Na-Krul but does less damage than him)
  • The Defiler is now also harder.
  • New Sounds Effects like new Urn crash sounds and New sound for the explosion of the Festering Nest entrance.
  • Fully working Multi-player
  • Multi-player saves are named different (multi_%d.drv) (where %d it's the number of save)
  • Gray Suit is now equipable.
  • And lots of balancing on other monsters...

THE LIST IS INCOMPLETE!

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