The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into turmoil as large swathes of land are annihilated. Four factions, the ADF (Asian Democratic Federation), WEA (West European Alliance), WLF (World Liberation Front), and AC (American Confederacy) are at war for control of the remaining already harder to find resources as well as the preservation of their nations and geopolitical interests. Welcome to Deep Impact.

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Report RSS United Asian Nations Typhoon Interceptor (view original)
United Asian Nations Typhoon Interceptor
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FaceCake27
FaceCake27 - - 53 comments

Smexy. Auto cannons and missles ftw.

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n5p29 Creator
n5p29 - - 8,538 comments

only for air-to-air combat, or, can attack ground as well?

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Anubis_the_Dark
Anubis_the_Dark - - 225 comments

So far it's AA exclusive. But as the lore says, nothing is fixed.

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feillyne Staff
feillyne - - 5,816 comments

This one is the essence of "fly, hit, don't come back to hit again?" tactics? x-D

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master_oli-p
master_oli-p - - 1,462 comments

WOW, A WHOLE TWO MISSILES!!!

Two missiles? you cant be serious!

Even if both missiles are 'one-hit-kill', that's only two targets, and I don't suppose they are...

So this isn't really going to be effective, unless its uber cheap, or re-arms mid-flight...

awesome model though...

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Anubis_the_Dark
Anubis_the_Dark - - 225 comments

Does it matter if it's 2 4 or 1000. In ZH raptors had 4, but fired them so rapidly that you couldn't exactly hit more than one target. And so did migs. I really don't see the point. If you have 2 that do 160 damage or 4 that do 160 damage, it's still the same amount of damage. Plus this is not suppose to engage more than one target. Otherwise why build more when you can just use one to clear the entire battlefield.

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master_oli-p
master_oli-p - - 1,462 comments

Of course it matters, if the missiles have a long enough firing time between them you can easily take down two individual fighters, making them more effective rather than just wasting two on the same 'dead' target.

And the amount of missiles does alter damage, firing two nukes is worst than one and being hit twice hurts more, so that doesn't make sence.

Plus making a fighter take down only one enemy isn't practical, not even in game terms. They just become a wast of airfield space and money, especially as you can get a cheaper, more effective and unlimited ammo carrying ground variant...

So sorry, but i have a feeling that this model might have limited game usage...

Awsome model though...

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Anubis_the_Dark
Anubis_the_Dark - - 225 comments

Firing one nuke missile that does X amount of damage, or 2 missiles that do the same X amount of damage is the same.
Also keep in mind that at this point everything is work in progress. Changes can take place at any given moment.
As for giving the unit a long delay between each shoot, are you sure you wanna spend verry important game seconds microing a single plane over the field. Don't forget that the plane still has to take turns in order to fire a new missile ( engine limitations and imo logical mechanic after all ) and by doing so you have to make sure you don't end up being shut down by enemy AA. So no i do not agree with you. The interceptor can one shoot a enemy air unit almost instant, while a ground AA takes time and can even be destroyed by gunships. I for one, don't think microing a single unit so much on the field is worth in a fast paced game such as cnc generals.

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master_oli-p
master_oli-p - - 1,462 comments

You are wrong again, firing two X missiles is 2X, but perhaps the micro issue is true, in the long run you just cant win, I still probably wont build them, but oh well...

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Source_Code
Source_Code - - 225 comments

every damn interceptor plane can only kill one target there are some mods that make it so it uses itself to kill the other plane(zipper - contra) ground aa is a use but barely ever kill the plane at once therefore you need aaa(advances anti air/anti air artillery) wich also have a given payload. another downside of tripple a sistems is that they cant target ground and have low heath interceptor planes migt be a litle bit more tricky to use but once you do it right no aircraft can reach your base. but thats to much from you i think since all you do is use simple tankrushes and tankrushes only.

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Marvin.Damstra
Marvin.Damstra - - 273 comments

it's not that hard to explain what's better, just like this:

2 missiles with both 160 damage is fun
4 missiles with each 80 damage is more fun
why?
shooting more is more fun...
even if damage is the same =D

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Source_Code
Source_Code - - 225 comments

yeah but it gets boring quite fast

in some kind of mod you had a unit that could spawn like 80 ac-10's in one single call all hitting the same target..
after anbout 40 times it gets boring

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Pav3d
Pav3d - - 210 comments

Those machineguns will end up doing something nasty I promise you :P

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Source_Code
Source_Code - - 225 comments

machine guns?
since when is that know?
i dont see it in the lore? this must be a first time some1 form the EC team actually told someone what it is=p
anyway i dont think machine guns must be for air its lame.

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warmachine44x
warmachine44x - - 40 comments

nice plane, but it should be a multirole fighter or have the ability to change combat outloadsat the airfield, like in cnc3. most planes now a days are multirole in one way or another. The raptor is an airsupiority fighter but it can attack ground targets with laser guided bombs aswell.

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freakyfreak
freakyfreak - - 19 comments

hey guys . wich faction will have the upperhand in aircombat ?
is the mas stil the superweapon of wea or is it the robot

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Pav3d
Pav3d - - 210 comments

UAN have the upper hand in air power, their havoc has had an upgrade recently and that will be revealed at some point.

The MASS is currently being re-designed. The centurion robot is a post-tech unit.

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freakyfreak
freakyfreak - - 19 comments

cant wait til its released ! but good things need time

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Source_Code
Source_Code - - 225 comments

does the UAN still use nuclear weapons? like tiny ones or not? i hoep so it made the china faction feel so damn mighty

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mbob61 Author
mbob61 - - 237 comments

I can confirm they will get nuclear weapons in some form however that form will remain classified for now. I can tell you its not how you expect it ;)

Mike

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Anubis_the_Dark
Anubis_the_Dark - - 225 comments

As Mike already confirmed they will get nuke technology. However, it will no longer be the OMG PAWNAGE UBER DMG !!! Except for that, details are still classified :P .

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Source_Code
Source_Code - - 225 comments

i doesnt matter i just want to get the feeling op power and for that oyu need big units lots of smaller ones and the nuclear power

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tankhunter1234
tankhunter1234 - - 65 comments

cool! FC-1!

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ChadaFACE
ChadaFACE - - 3,284 comments

more like the F-7MF
jf-17s dont have intakes under the fuselage

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recon071
recon071 - - 140 comments

its the /j-10

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Description

The UAN has long lacked sufficient Air to Air capability. While they've controlled the air above their ground forces for a long time with their SAM's, it wasn't until recently that their Air force could fill that role. With the replacement of their older "Prisoner" aircraft with the new "Typhoon" they have finally filled that gap. Equipped with two Air to Air missiles, it's ability to shoot hostile targets out of the sky is fairly incredible. In addition, it has several additional weapons systems we haven't been able to discern the use of. These pods were developed at another facility, and were installed later on. They might be gun pods, or they could be additional radar systems- we're not sure.