This MOD will add the mutants as playable sides in skirmish.
A little bit of info we have. As we said before we will make the mutants as a playable side. In the future we will make more sides or even a complete single player campaign. The story is still undecided yet, we are concentrating on making the side fully playable.
The mutant side will provide more tactical gameplay as they are not as powerfull or pack the same punch as the GDI or NOD.

Features:
* Mutants as playable sides.
* Maybe even more sides in the future.
* Single Player Campaign that will view the events from the mutants side(not sure about this feature yet)
* New units (Napalm Grunt, Minigun Trooper, Tiberian Beast, GDI Commando,... )
* New Mech's and Hover vehicles for GDI
* New superweapons
* A couple of units will be upgraded (Cyborg Commando,...)
* And many more...

News Update:

to put everyone's mind at ease, this maybe SOOO inovating news to all but this mod isn't dead and acctualy far from it
time is such a thing that can be lost and never recoverd for Myself and Dark haven't hade any time what so ever in doing anything for the mod
due to personal problems and several hospital visists that took almost every spare time i had in the vacation
formating my computer 3 to 4 times each week isn't helping aswell
Dark just started his 6th and hopefully final year in high school so time he will not have
and i just quit school and currently my life got more busy...
i do have time to work on the mod but its been awhile since my last strole in the ini files

Closed Pre-Beta Sign-Ups open: Moddb.com

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0 comments by Pre-Zenith on Sep 11th, 2007 digg this super bookmark


Not much^needs to be done untill DotM is finished, i know i said it before but it'll work this time
Just a few buildings need to be replaced and ohters remapped
The Mutants still need 2 functioning SW's (they had one but it ceased to work), the scorpion of nod needs a little tweaking seeing as its destroyed the game crashes due to a TO detailed death^^
and after everything's done numerous bugs need to be filterd out
new ingame screens will come as soon as the 1ste Mutant Super Weapon is fully functional

Comments  (0 - 10 of 43)
burdu
burdu Aug 27 2008, 12:27pm says:

ohh and i really liked the scorpion :(

+1 vote     reply to comment
burdu
burdu Aug 27 2008, 12:26pm says:

dead...

+1 vote     reply to comment
killybilly2
killybilly2 Aug 25 2008, 6:11am says:

oh boy,oh boy,oh boy!i cant wait to get this mod!

+1 vote     reply to comment
BradTheGamingMaaster
BradTheGamingMaaster Jul 3 2008, 9:26am says:

sooo, is this mod still.....alive?

+1 vote     reply to comment
Palkia323
Palkia323 Feb 10 2008, 8:08am says:

Create the mutants again but make them replace the gdi!

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Jan 18 2008, 3:35pm says:

not out yet :)
still havent come around askin zenith for the latest build due to the real life bug :(
just need to mention in advance that adding a 3d group on the tiberian sun engine is nearly impossible to do witouth bugs, just want to give a bit back to the ciommunity ^^
+ were kinda working on something on RA2 (did i just said that? :o :p)

+1 vote     reply to comment
mikke350z
mikke350z Jan 15 2008, 4:56pm says:

how do u download????

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Jan 2 2008, 9:09am says:

ok whoever is still watching, we prenounce orsoulf dead
the ts engine couldnt handle a 3d side correctly
i will however still upload the stuff we have :) so other people can use it :) (but why XD)

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Sep 11 2007, 5:02am says:

so all i ask is for a little patience cuz i don't think anyone releases how hard it is to create a totally new side in a game that's not designed to have more then 2 sides, so i'll clean out the major bugs make sure the SW's of the mutants work and upload it but still it will take some time

+1 vote     reply to comment
Mruiz525
Mruiz525 Sep 10 2007, 2:34pm says:

..lol

+1 vote     reply to comment
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C&C: Tiberian Sun Icon
Platform
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Developed By
Dark_Raver9
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Real Time Strategy
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