This MOD will add the mutants as playable sides in skirmish.
A little bit of info we have. As we said before we will make the mutants as a playable side. In the future we will make more sides or even a complete single player campaign. The story is still undecided yet, we are concentrating on making the side fully playable.
The mutant side will provide more tactical gameplay as they are not as powerfull or pack the same punch as the GDI or NOD.

Features:
* Mutants as playable sides.
* Maybe even more sides in the future.
* Single Player Campaign that will view the events from the mutants side(not sure about this feature yet)
* New units (Napalm Grunt, Minigun Trooper, Tiberian Beast, GDI Commando,... )
* New Mech's and Hover vehicles for GDI
* New superweapons
* A couple of units will be upgraded (Cyborg Commando,...)
* And many more...

News Update:

to put everyone's mind at ease, this maybe SOOO inovating news to all but this mod isn't dead and acctualy far from it
time is such a thing that can be lost and never recoverd for Myself and Dark haven't hade any time what so ever in doing anything for the mod
due to personal problems and several hospital visists that took almost every spare time i had in the vacation
formating my computer 3 to 4 times each week isn't helping aswell
Dark just started his 6th and hopefully final year in high school so time he will not have
and i just quit school and currently my life got more busy...
i do have time to work on the mod but its been awhile since my last strole in the ini files

Closed Pre-Beta Sign-Ups open: Moddb.com

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2 comments by Dark_Raver9 on Sep 6th, 2006 digg this super bookmark


Yes we are back.
After 2 months of unanounced break (real life, etc...) we are going to continue the development of Dawn of the Mutants.
And we have some stuff to show and a big announcement:

The tiberian gas cloud:

Internal02

When a Tiberium Refinery or Silo is destroyed it will explode, damaging other structures and units around its location AND release a big cloud of tiberium gas.
this will make the placement of these structures even more important.

3 New GDI Units:

Internal03

The Med tank, the Behemoth and the GDI Commando are now enlisted in the army of GDI
The Behemoth is a Heavy Mech equiped with a heavy machine gun and rapid firering missiles.
It is a new high level unit for the GDI to counter the one from the NOD

New NOD Heavy Unit

Internal04

The Scorpion of NOD is a top of the line heavy walker, ready to pledge its loyalty to the Brotherhood of NOD.
Its a high level unit wich is realy expensive but it does it works like a charm

The Mutants

Internal05

The mutants are quiet but still verry much alive.
They got a new flying unit (the Tiberium Flyer) and the ICBM launcher.
You can allso see that some buildings are remaped, not all are done tough but we are working on it.

That other announcement
O yeah, that big announcement i said earlier:
We are going to hold a Pre-Closed Beta for 5 persons.
These persons are going to help us balancing the game more and they may propose additional features/units.
To apply you can leave a post on the DotM MODDB Forum in the Beta testing section Located Here
Read the first post for Application Guidelines.

Greetings
Dark_Raver
MOD Co-Leader

Comments  (20 - 30 of 47)
Sercan_GiantBomber
Sercan_GiantBomber Jul 15 2007, 1:34pm says:

do we need the ETS ?

+1 vote     reply to comment
lonewolf807
lonewolf807 May 24 2007, 7:17am says:

This is jsut ripped files builds and what not already in the game if you want a real mod go google tiberium odyssey or TS retro

+1 vote     reply to comment
TheQuacker
TheQuacker May 17 2007, 5:38am says:

this looks like an awesome mod keep up the good work

+1 vote     reply to comment
BradTheGamingMaaster
BradTheGamingMaaster Apr 25 2007, 4:22pm says:

cool i always wanted to play as mutants

+1 vote     reply to comment
gike
gike Apr 22 2007, 9:39am says:

Look's a good mod

can you tell me when it's done

THX greetz

+1 vote     reply to comment
SpiphelRike
SpiphelRike Mar 17 2007, 3:40am says:

Can you guys notify me when this thing is finished? it looks awesome.
spiphel.rike@gmail.com

+1 vote     reply to comment
The_Forgotten
The_Forgotten Feb 8 2007, 7:10am says:

hey can i join?
I've sent an email to both of ya
with info about my help.

+1 vote     reply to comment
M_Master21
M_Master21 Feb 2 2007, 7:59pm says:

You need help, here I am. I can wirte and unit script for you if you need some help since you've got limited time. Of course, I'm in school so I do too. But I can still lend a hand.

+1 vote     reply to comment
xtitan77
xtitan77 Dec 9 2006, 7:40am says:

oh ok can't wait till da mod is done
but at least i know what takes so long :D

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Dec 5 2006, 3:01am says:

yes I know things are going also slowly, but the thing is that we dont have the spare time to work as hard on it as in the beginning
school asks for much time, but vacation is only 2 weeks away so we'll have the time to work on it

+1 vote     reply to comment
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Dark_Raver9
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