This MOD will add the mutants as playable sides in skirmish.
A little bit of info we have. As we said before we will make the mutants as a playable side. In the future we will make more sides or even a complete single player campaign. The story is still undecided yet, we are concentrating on making the side fully playable.
The mutant side will provide more tactical gameplay as they are not as powerfull or pack the same punch as the GDI or NOD.

Features:
* Mutants as playable sides.
* Maybe even more sides in the future.
* Single Player Campaign that will view the events from the mutants side(not sure about this feature yet)
* New units (Napalm Grunt, Minigun Trooper, Tiberian Beast, GDI Commando,... )
* New Mech's and Hover vehicles for GDI
* New superweapons
* A couple of units will be upgraded (Cyborg Commando,...)
* And many more...

News Update:

to put everyone's mind at ease, this maybe SOOO inovating news to all but this mod isn't dead and acctualy far from it
time is such a thing that can be lost and never recoverd for Myself and Dark haven't hade any time what so ever in doing anything for the mod
due to personal problems and several hospital visists that took almost every spare time i had in the vacation
formating my computer 3 to 4 times each week isn't helping aswell
Dark just started his 6th and hopefully final year in high school so time he will not have
and i just quit school and currently my life got more busy...
i do have time to work on the mod but its been awhile since my last strole in the ini files

Closed Pre-Beta Sign-Ups open: Moddb.com

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Blog RSS Feed Report abuse Latest News: The Mutants have arrived !!!

0 comments by Dark_Raver9 on Apr 30th, 2006 digg this super bookmark


Main News
After 4-5 weeks we have some units ingame and structures aswell.

User Posted Image

On this screenshot a base has been builded to show off the structures and some units.
The numbered units are:

  • 1. Mammoth Tank
  • 2.Assault Car
  • 3.School Bus (APC, can carry 20 units)
  • 4.Toxic Soldier
  • 5.Minigun Trooper
  • 6.Tiberium Fiend
  • 7.Flame Tank

We haven't worked on the unit/structure icons, the ones we did are only temporary.

Other News
At this point the mod enters alpha stage.
We also anounced that when the mod enters closed beta a maximum of 20 people can enter to help out finding bugs and balancing the game.
If you wish to apply for this, please send a PM to me (Dark_Raver) or Pre-Zenith with 'DotM Beta Application'

--- Links ---
MODDb Profile
Forums

--- Contact ---
Dark_Raver: Dark_Raver9@Hotmail.com (MSN) / maesenandy@gmail.com (EMail only)
Pre-Zenith: Pre-Zenith456@hotmail.com (MSN & Email)

Comments  (30 - 40 of 47)
xtitan77
xtitan77 Dec 3 2006, 1:38pm says:

hi i like saw some pictures of the mod and i like it so.... i am asking when this mod is available to download you can contact me by: here(most appriciated) or msn or e-mail
my e-mail+msn is VitalyTSC@hotmail.com i am looking forward to an reply XD

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Feb 6 2007, 2:30am says:

we have most of the unit scripting done, only fix some bugs and some balancing
still, thanks for the offer

+1 vote     reply to comment
theklink
theklink Sep 7 2006, 4:11am says:

ok, feel totally free to use this idea (of flame it, either way is good)
I figure you should be albe to get massive fans as a tech uprgade, but whilst they're in use, you wouldnt be able to use your aircraft round your base. you should also direct which direction the "wind" travels; that'd sort out the tiberium gas problem!!!

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Jul 21 2006, 6:36am says:

There are just a little more then 3 buildings left that need our attention, when their done we'll be posting news on all the new things that DOTM has to offer:)

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Jul 6 2006, 5:46am says:

Sorry for not posting new screens -the mod got screwed up, more than once but everything is good now- we just started on making the buildings for the mutants and its going good
I think that at this rate we'll be finishing soon, maybe in a month or 3
We still need to give the mutants some new vehicles and make some units remapable

+1 vote     reply to comment
Dark_Raver9
Dark_Raver9 Jul 5 2006, 5:01am says:

he probably means TIbEd.
dont use it for anything serious, if you want to fidle around with c&c then its ok.
the reason is that tibed messes up your ini files.
its best to learn to edit them with notepad.

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Jun 13 2006, 4:53am says:

Well we are making progress, but like any ony else it goes slow we do not really have time for this at the moment.
We still have lots of things to do like making some new buildings and units to work, and if you wont to know how to use TirEd(?) I am very certian you'll find some tutorials on the internet...

+1 vote     reply to comment
Mapper
Mapper Jun 12 2006, 5:27pm says:

How long do i have to wait for this mods downloads to be ready?!
i want to have mutants as a side to play!!

i am new here and i want to know how to use TirEd

+1 vote     reply to comment
Pre-Zenith
Pre-Zenith Jun 1 2006, 1:24pm says:

Now don't get me wrong its good that people are asking to be a beta tester and any one who asks could be one but you send it in a personal message and just a reminder this mod is far from a beta

+1 vote     reply to comment
yunger
yunger May 31 2006, 7:53am says:

i wood like to test dis it look very good

+1 vote     reply to comment
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C&C: Tiberian Sun Icon
Platform
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Dark_Raver9
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