Cross of Iron is a Company of Heroes (CoH) mod that’s main aim is to balance the four factions in the game and their respective doctrines.

Its secondary aim is that of historical accuracy, but without making severe compromises in gameplay.
One of the main features of this mod is that it intends to do the above without making major gameplay changes to the original CoH experience, so no one-hit-kill AT shots or huge-range Howitzers.

A very important feature of Cross of Iron is tailoring the units, abilities and upgrades to be more specific for each Army Doctrine, balancing cons with pros, while also adding some new build options.

As examples, the fearsome Knight’s Cross Holders are now available only to the Wehrmacht Terror Doctrine in order to give them a better late-game infantry unit and more incentive to play with, while the Panther needs an extra 'phase' in order to unlock it and the US receive an AT Bazooka Squad to better counter Axis armour.

Another important feature would be the usage of High-Quality community skins that better differentiate one 'army' from the other as well as make the game more immersive, with different camos and accessories. These HQ skins carry on to the SP Campaigns as well.

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M36 Jackson Comparison Wespe M5 AT Gun
Blog RSS Feed Report abuse Latest News: A slow, quiet death.

5 comments by LethalDosage on Jul 1st, 2014

G'day guys.

LethalDosage, the lead developer of Cross of Iron here.

There's been a long silence from us Devs around these parts. In that silence many of you have wondered if the mod's dead, and i think it's about time i made it official.

Cross of Iron is dead.

Sadly work stopped about two years ago due to unresolvable crashes, frustratingly poor AI (and lacking the talent to rewrite script and improve it), CoH's transfer to Steam, and the lack of free time stemming from real life distractions.

Everyone here on the CoI dev team has moved onto other projects, and i've been forced to not only move away from CoH 1 modding, but cut back on gaming in general.

I myself in particular have poured years of constant work into this mod, from it's humble beginnings as a balance and bug-fix mod, to what it currently is. It has truly been a pleasure developing this mod and bringing it to all the CoH players who've tried it and loved it, and i thank you all for sticking with my mod and following it to this quiet end.

Thank you all, and good night.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Cross of Iron 1.20 Full Setup

Cross of Iron 1.20 Full Setup

May 8, 2011 Full Version 23 comments

The full setup for Cross of Iron 1.20. Enjoy and don't forget to send us your feedback.

Cross of Iron 1.10.1 Hotfix

Cross of Iron 1.10.1 Hotfix

Aug 23, 2010 Patch 3 comments

A hotfix for the CoI 1.10 release. You will need Cross of Iron 1.10 installed.

Cross of Iron 1.10 Full Setup

Cross of Iron 1.10 Full Setup

Aug 17, 2010 Full Version 14 comments

The full setup for Cross of Iron 1.10. Enjoy and don't forget to send us your feedback.

Cross of Iron 1.00 Full Setup

Cross of Iron 1.00 Full Setup

Nov 6, 2009 Full Version 15 comments

The initial Cross of Iron 1.00 full release. Enjoy!

Cross of Iron Teaser Trailer

Cross of Iron Teaser Trailer

Oct 15, 2009 Trailers 2 comments

Cross of Iron Teaser Trailer in full HD glory. Bitrate: 8mbps; Resolution: 1280x720p H264 (1.31 Aspect Ratio); Audio: 192kbps AAC+v2

Post comment Comments  (0 - 10 of 431)
Gleniv
Gleniv Sep 15 2014, 11:37am says:

I remember this mod was fun back in the day. Although playing against ai was kinda derpy cause all the would do is send for at guns and rarely produce tanks (although it is still the case with 90% of CoH mods it appears as though blitzkrieg has fixed it) I kinda wish this mod was still in development I seem to remember having a lot of fun.

+1 vote     reply to comment
Berton2000
Berton2000 Jul 25 2014, 9:53am says:

Hi guys. I have a problem. When I chose a Carentan Counterstrike the game is loading to half and the error show. Sorry for bad english.

+1 vote     reply to comment
LethalDosage
LethalDosage Jul 28 2014, 6:37am replied:

Campaign mode hasn't been supported for the last few versions. Same as saved games, they are both functions that broke somewhere about the time when Tales of Valor was released. As far as i know, no mods that were in development from that time ever fixed either issue.

+2 votes     reply to comment
Guest
Guest Jul 26 2014, 10:10am replied:

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TigreManuel
TigreManuel Jul 13 2014, 7:26pm says:

One question to modders:
Is it possible to make a no pop cap victory condition and a higher pop cap mod?

+1 vote     reply to comment
LethalDosage
LethalDosage Jul 28 2014, 6:39am replied:

It is possible, and at least a few mods have done that. Increased pop-cap is very easy to do.

However, this mod is no longer in development, and those kinds of large-scale battles were never part of CoI's objective.

+1 vote     reply to comment
PoliorcetE
PoliorcetE Jul 1 2014, 12:07pm says:

hi LethalDosage

thx for your work :)

A+

PoliorcetE aka Madjo ;)

+4 votes     reply to comment
Guest
Guest Jun 4 2014, 4:53am says:

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LethalDosage
LethalDosage Jul 1 2014, 5:48am replied:

This mod isn't compatible with any other mod. As this mod uses numerous scripts and AI coding, i'd guess there is a conflict between CoI and Cheatmod.

+1 vote     reply to comment
LethalDosage
LethalDosage Jul 1 2014, 5:46am replied:

This mod doesn't officially support the Steam version. Save games and the campaign also aren't supported.

+1 vote     reply to comment
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Released Nov 6, 2009
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